Myst on Android Jelly Bean Error Message

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Merlin
Posts: 3
Joined: Tue Jul 30, 2013 3:33 pm

Myst on Android Jelly Bean Error Message

Post by Merlin »

When I try to start Myst Masterpiece Edition, I get a "game data not found" error message. I have ScummVM and the Mohawk engine loaded on my Galaxy S3. I have downloaded the following files to the game folder:

CHANNEL.DAT
CREDITS.DAT
DUNNY.DAT
HELP.DAT
INTRO.DAT
MECHAN.DAT
MYST.DAT
SELEN.DAT
STONE.DAT
QTW folder

I read that the latest stable Buildbot will solve this issue. I have it downloaded to my phone, but how do I load/extract it to ScummVM? Any help would be greatly appreciated, cheers! :D
digitall
ScummVM Developer
Posts: 1175
Joined: Thu Aug 02, 2012 1:40 pm

Post by digitall »

Use androzip (freeware) from Google Play (Android Marketplace) to decompress .tar.bz on your phone.

If not an option, use a desktop program such as 7zip or similar to decompress and copy back the apks.

Uninstall the stable ScummVM and enable "third party software installation" in the Settings->Security menu and agree to worrying message about damage from unknown sources. Note: You may want to disable this after you have installed the development ScummVM from buildbot, you can always renable this if needed.

Install the main ScummVM apk from buildbot and the required engine apks.. This may require a file manager. A good free one is GhostCommander which can be found in Google Play along with several of the alternative marketplaces.
digitall
ScummVM Developer
Posts: 1175
Joined: Thu Aug 02, 2012 1:40 pm

Post by digitall »

I should also point out that this is NOT an issue.

Myst support is still incomplete and so disabled in all stable releases. Please do not report any bugs on this in a formal manner, but do drop us a message in our IRC channel to a developer if you find any issue, not listed on:
http://wiki.scummvm.org/index.php/Mohawk/TODO#Myst_TODO
Merlin
Posts: 3
Joined: Tue Jul 30, 2013 3:33 pm

Post by Merlin »

Brilliant! Thanks so much for the timely reply. I did as you suggested and now I can play both Myst and Riven! :lol:

How often are these versions updated? Will the ones I am using now (both the main ScummVM and the Mohawk plugin) be updated in the near future? Thanks again!!
digitall
ScummVM Developer
Posts: 1175
Joined: Thu Aug 02, 2012 1:40 pm

Post by digitall »

Ermm... The clue to how often they are updated is in the name! :)
http://www.scummvm.org/downloads/#daily

They are generated automatically from the latest source code daily... as such, they could be broken, so I wouldn't suggest using them or upgrading to them regularly unless you have a specific reason.
Merlin
Posts: 3
Joined: Tue Jul 30, 2013 3:33 pm

Post by Merlin »

Roger that. Thank you for the education. :D
digitall
ScummVM Developer
Posts: 1175
Joined: Thu Aug 02, 2012 1:40 pm

Post by digitall »

No problem.. I do have a rather dry sense of humour.

If you wish to help and continue your education, feel free to look here:
http://wiki.scummvm.org/index.php/Developer_Central
http://wiki.scummvm.org/index.php/Compi ... VM/Android

If you have a basic knowledge of C/C++, you should be able to pick things up quickly...
digitall
ScummVM Developer
Posts: 1175
Joined: Thu Aug 02, 2012 1:40 pm

Post by digitall »

I have modified the buildbot to produce Android daily builds in zip, rather than .tar.bz2 archives.

You can now easily use GhostCommander (Free, Open Source Filemanager) to decompress this as it will extract zip files in addition to allowing you to trigger installs from the apks.

This can be found in Google Play or the alternative F-Droid OSS repository and probably the Amazon marketplace as well...
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