What ScummVM-compatible version are you talking about?Nowhere Girl wrote:As usual, no original version, this is the Scumm VM-compatible version without exe files.
How to take Screenshots in ScummVM?
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Doesn't matter, the problem is already solved. Thanks for help anyway.
Btw, about screenshots in Scumm VM generally... I don't know if bitmaps are such a good solution. First - in case of non-huge non-photos PNG files are much smaller than bitmaps. In cartoon-type graphics PNGs are usually about from 4 to even 20 times smaller (in terms of file size, of course) and I haven't noticed any loss of quality. Second, something strange happens... all these BMP screenshots are displayed in the D-Fend Reloaded thumbnail window as the last one. When I view them in their right size, they are OK, but the thumbnails are all the same. Ater I convert each file to PNG, the problem disappears - the thumbnails are displayed are actual miniatures of their images.
Btw, about screenshots in Scumm VM generally... I don't know if bitmaps are such a good solution. First - in case of non-huge non-photos PNG files are much smaller than bitmaps. In cartoon-type graphics PNGs are usually about from 4 to even 20 times smaller (in terms of file size, of course) and I haven't noticed any loss of quality. Second, something strange happens... all these BMP screenshots are displayed in the D-Fend Reloaded thumbnail window as the last one. When I view them in their right size, they are OK, but the thumbnails are all the same. Ater I convert each file to PNG, the problem disappears - the thumbnails are displayed are actual miniatures of their images.
- eriktorbjorn
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Maybe not, but the SDL library has built-in support for creating BMP, so it was certainly a convenient way. And, as you say, the files can be converted to other formats afterwards.Nowhere Girl wrote: Btw, about screenshots in Scumm VM generally... I don't know if bitmaps are such a good solution.
Personally I view it, at least partly, as a debugging tool.