Well, the idea came because I tought about trying to dub Maniac Mansion to Spanish some time ago. I work as a voice actor here in Spain, so it's a project from a fan and for fun, but with a minimum level of experience at least.
Well, the only option I have (I think) is Maniac Mansion Deluxe, that can manage speech packs, but I haven't found any of them to know how they work. But anyway, I also preffer the original version so it can work with any system that have a ScummVM port... an this means any system.
I know that it's near impossible to add speech to old games like Maniac Mansion, but... it's impossible to edit the source code of ScummVM and do it accept "speech packs" for game that doesn't support speech?
I try to explain my idea better.
I don't know exactly how ScummVM works, but when it interprets a game like Maniac Mansion, when a character is Speaking, some "flag" must be activated specifying who talks (at least for font color purposes) and which phrase does it say, I suppose.
If this works kind that way (which I don't know), may it be possible, the simplest and plainest way I can think of, to make scummvm play "character-phrase.wav", like 02-287.wav for character 2 phrase 287 when it says it?
Well, I through the idea away. Of course not asking for a official implementation, just asking if someone thinks it's possible or knows a good or better way to do that.
It may be a good way also to apply the speach of Monkey SE to old Monkey versions

Well, any ideas or comments are welcome
