Voyeur testing thread

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dreammaster
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Voyeur testing thread

Post by dreammaster »

Or, the "Better late than never" announcement. It was pointed out to me today that although we merged Voyeur into the master branch some months ago, we never actually called for an official testing period. So this announcement seeks to remedy that.

Take on the role of a private investigator. A powerful CEO with aspirations for the presidency has invited his family to his home for the weekend. There are suspicions of corruption, and you've been hired to find out his secrets, and determine just what he's hiding.

The ScummVM Team is proud to announce that Voyeur is now playable in ScummVM using the latest daily builds, and ready for testing. As usual, all bugs should be reported to our bug tracker following our bug submission guidelines. While you play through the game, we would also love it if you could take some screenshots for us.
scoriae
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Post by scoriae »

Any list of the required data files?

I got the game recognized and running, but I'm not sure if I need all the files from the cd or not?
digitall
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Post by digitall »

dreammaster: You should update http://wiki.scummvm.org/index.php/Datafiles . If you are busy, I can do so based on the current Voyeur code.
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dreammaster
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Post by dreammaster »

digitall wrote:dreammaster: You should update http://wiki.scummvm.org/index.php/Datafiles . If you are busy, I can do so based on the current Voyeur code.
That would be appreciated, thanks.
digitall
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Post by digitall »

Have added section to the Datafiles page.

I think only the *.blt, *.voc and *.rl2 files are needed, but the other files are not very large and thus the disk space saving from removing the other files in the voyeur directory is minimal.
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