Hi!! soryr my english
In scummvm version up to 1.6.0, i can use 640x200 resolution in my CRT TV without problem
Scummvm in normal OpenGL, just streth the image to 640x200 without any aspect ratio, thats is correct in this case
But in scummvm 1.7.0, if i sellect normal OpenGL, i just get 320x200 inside 640x200, not stretched, centered
It seems it use 4:3 aspect ratio, that is not correct in 640x200
I dont need scummvm correct aspect ratio, my TV do the job
Any ideas?
Thanks!
scummvm 1.7 and 640x200
Moderator: ScummVM Team
See my last message in this thread:
http://forums.scummvm.org/viewtopic.php ... c42c#80370
http://forums.scummvm.org/viewtopic.php ... c42c#80370
Re: scummvm 1.7 and 640x200
Actually, it seems you want ScummVM to correct your aspect ratio because it seems you don't work with square pixels which is what practically everything does right now. But really, it's just a very niche usage case and we probably won't support it.theelf wrote: But in scummvm 1.7.0, if i sellect normal OpenGL, i just get 320x200 inside 640x200, not stretched, centered
It seems it use 4:3 aspect ratio, that is not correct in 640x200
I dont need scummvm correct aspect ratio, my TV do the job
I think I remember someone else wanting to use 640x200 as output mode. In the end he was able to fiddle with his graphics driver's settings and it worked for him with the current ScummVM version... You might want to search the forums for that.
Hi everyone, thanks for reply and help
No, i dont have square pixels
But what i want is scummvm not correct any aspect ratio
Until 1.6.0, for example, if i use 640x200 or 1280x200, or 50000x240, dont care... scummvm just stretch the image to fill all the area
But now, scummvm just do scaling in 1:1 pixels, i dont know how to explain, better with picture
version 1.6.0 640x200
version 1.7.0 640x200
Is like scummvm force aspect ratio, but is not useful in a TV, because the aspect ratio is on tv
No, i dont have square pixels
But what i want is scummvm not correct any aspect ratio
Until 1.6.0, for example, if i use 640x200 or 1280x200, or 50000x240, dont care... scummvm just stretch the image to fill all the area
But now, scummvm just do scaling in 1:1 pixels, i dont know how to explain, better with picture
version 1.6.0 640x200
version 1.7.0 640x200
Is like scummvm force aspect ratio, but is not useful in a TV, because the aspect ratio is on tv
theelf wrote:No, i dont have square pixels
It really sounds like you want it to correct the aspect ratio by stretching it. At any rate, try using 320x200 as output resolution (Ctrl+Alt+'+'/'-' allows you to cycle through the available modes in fullscreen). That might work.theelf wrote:But what i want is scummvm not correct any aspect ratio