Ron Gilbert making a new adventure game (Not Monkey Island)

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Jon God
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Ron Gilbert making a new adventure game (Not Monkey Island)

Post by Jon God »

http://kotaku.com/the-creator-of-monkey ... 1660202389

Reminds me of the first maniac mansion in those screens.
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Raziel
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Post by Raziel »

And they nearly got their basic funding after just some days :-)
Now for the stretch goals...
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Raziel
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Post by Raziel »

Base game has been funded :-)
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clone2727
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Post by clone2727 »

Raziel wrote:Base game has been funded :-)
Hoping for an AmigaOS4 stretch goal?
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Raziel
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Post by Raziel »

clone2727 wrote:
Raziel wrote:Base game has been funded :-)
Hoping for an AmigaOS4 stretch goal?
Won't happen, Amiga is dead for the games industry.

I just like the style of the game and the humor of it's creators a lot :-)
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Post by LogicDeLuxe »

Raziel wrote:Base game has been funded :-)
Still needs some more for voice acting at 625,000%, though.

Great to see that he got Boris Schneider at 425,000$, the inventor of video game translations for the translation, which is almost reached already.
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Post by clone2727 »

LogicDeLuxe wrote:Great to see that he got Boris Schneider at 425,000$, the inventor of video game translations for the translation, which is almost reached already.
Wrong. $450,001. :D
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Post by Raziel »

Still needs some more for voice acting at 625,000%, though.
Not sure if they will reach that goal.
I don't know anything about game development, but maybe they should have switched the IOS/Android and the speech tier (then again, it's probably much more costly to create speech than a port!?)
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Post by Raziel »

They got their translation funding :-)
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Post by delMar »

Is promoting the kickstarter on the ScummVM front page an option?
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Post by Raziel »

delMar wrote:Is promoting the kickstarter on the ScummVM front page an option?
Not sure, but i don't think so.
The game to be done is nice with lovable retro feeling, but other than being a point&click adventure it hasn't very much in common with ScummVM.

Now if there were a stretch goal to make the source available for the ScummVM devs to implement an engine...

*dreaming*
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Post by delMar »

but other than being a point&click adventure it hasn't very much in common with ScummVM
You're right. There were no promotions for the Double Fine Adventure and the likes, so why should there be one for TP.
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Post by segra »

Too bad its not coming up to April Fools.... :)
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Post by LogicDeLuxe »

I noticed they silently changed the talkie goal to $525.000, and we are not far from that.
Would be a pity if they don't reach that.
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Post by eriktorbjorn »

LogicDeLuxe wrote:I noticed they silently changed the talkie goal to $525.000, and we are not far from that.
Would be a pity if they don't reach that.
They explained the reasoning behind that in Update #9.
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