General chat related to ScummVM, adventure gaming, and so on.
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Raziel
ScummVM Porter
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by Raziel » Tue Nov 25, 2014 12:10 am
Base game has been funded
clone2727
Retired
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Location: NJ, USA
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by clone2727 » Tue Nov 25, 2014 1:12 am
Raziel wrote: Base game has been funded
Hoping for an AmigaOS4 stretch goal?
Raziel
ScummVM Porter
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by Raziel » Tue Nov 25, 2014 9:25 am
clone2727 wrote: Raziel wrote: Base game has been funded
Hoping for an AmigaOS4 stretch goal?
Won't happen, Amiga is dead for the games industry.
I just like the style of the game and the humor of it's creators a lot
LogicDeLuxe
Posts: 437 Joined: Thu Nov 10, 2005 9:54 pm
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by LogicDeLuxe » Wed Nov 26, 2014 3:31 pm
Raziel wrote: Base game has been funded
Still needs some more for voice acting at 625,000%, though.
Great to see that he got Boris Schneider at 425,000$,
the inventor of video game translations for the translation, which is almost reached already.
clone2727
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by clone2727 » Wed Nov 26, 2014 4:34 pm
LogicDeLuxe wrote: Great to see that he got Boris Schneider at 425,000$, the inventor of video game translations for the translation, which is almost reached already.
Wrong. $450,001.
Raziel
ScummVM Porter
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by Raziel » Wed Nov 26, 2014 4:35 pm
Still needs some more for voice acting at 625,000%, though.
Not sure if they will reach that goal.
I don't know anything about game development, but maybe they should have switched the IOS/Android and the speech tier (then again, it's probably much more costly to create speech than a port!?)
Raziel
ScummVM Porter
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by Raziel » Fri Nov 28, 2014 1:45 am
They got their translation funding
delMar
Posts: 2 Joined: Fri Nov 28, 2014 8:31 am
Location: Austria
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by delMar » Fri Nov 28, 2014 9:33 am
Is promoting the kickstarter on the ScummVM front page an option?
Raziel
ScummVM Porter
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by Raziel » Fri Nov 28, 2014 10:19 am
delMar wrote: Is promoting the kickstarter on the ScummVM front page an option?
Not sure, but i don't think so.
The game to be done is nice with lovable retro feeling, but other than being a point&click adventure it hasn't very much in common with ScummVM.
Now if there were a stretch goal to make the source available for the ScummVM devs to implement an engine...
*dreaming*
delMar
Posts: 2 Joined: Fri Nov 28, 2014 8:31 am
Location: Austria
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by delMar » Fri Nov 28, 2014 10:27 am
but other than being a point&click adventure it hasn't very much in common with ScummVM
You're right. There were no promotions for the Double Fine Adventure and the likes, so why should there be one for TP.
segra
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by segra » Tue Dec 09, 2014 9:20 pm
Too bad its not coming up to April Fools....
LogicDeLuxe
Posts: 437 Joined: Thu Nov 10, 2005 9:54 pm
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by LogicDeLuxe » Thu Dec 11, 2014 11:59 pm
I noticed they silently changed the talkie goal to $525.000, and we are not far from that.
Would be a pity if they don't reach that.
eriktorbjorn
ScummVM Developer
Posts: 3560 Joined: Mon Oct 31, 2005 7:39 am
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by eriktorbjorn » Fri Dec 12, 2014 7:29 am
LogicDeLuxe wrote: I noticed they silently changed the talkie goal to $525.000, and we are not far from that.
Would be a pity if they don't reach that.
They explained the reasoning behind that in
Update #9 .