Hehe I actually mentioned it in the front page news item, but I guess forgot to update this postLOGAN wrote: Hint: if a game needs a dat file, please link it in the post calling for testers![]()

Moderator: ScummVM Team
I am seen the same problem with the English CD version as well. I have voice only selected in the options menu, but I get subtitles as well and if I change the option to voice and text I get only text.Sordid wrote:I don't know if this belongs into the bug tracker: In the German Version (International version with german subtitles) the option "text" and "speech & text" are interchanged (in German: "Text" & "Stimmen & Text").
Still that's not enough information about it. Sure a filelist is nice, but still files and/or hardcoded stuff could differ (that is for sure with the music and sound fx), so are you willed to help us with sending us your copy or not?noize wrote:Well it is different then DOS version sure.
Files on CD:
...
And 21 audio tracks.
On user disk:
...
add a bug tracker item and assign it to vinterstum, please.Dwyloc wrote:I am seen the same problem with the English CD version as well. I have voice only selected in the options menu, but I get subtitles as well and if I change the option to voice and text I get only text.Sordid wrote:I don't know if this belongs into the bug tracker: In the German Version (International version with german subtitles) the option "text" and "speech & text" are interchanged (in German: "Text" & "Stimmen & Text").
If there are any up to date svn builds of the psp port you should be able to test it, if not you need to build scummvm for the psp yourself or find somebody who does it for you (or simply try the win32 snapshot if you use windows).pin wrote:hi does this work on the psp yet?
i did give it a go but it gave me the error that there was no game found in directory :(
thanks
I'm not sure. The Dreamcast build gives a no game error as well while it works fine in Windows, so it could be that he is indeed using a daily build.LordHoto wrote:If there are any up to date svn builds of the psp port you should be able to test it, if not you need to build scummvm for the psp yourself or find somebody who does it for you (or simply try the win32 snapshot if you use windows).pin wrote:hi does this work on the psp yet?
i did give it a go but it gave me the error that there was no game found in directory![]()
thanks
This link was posted in the PSP subforum on this board, that would be your best bet:pin wrote:Hi ,,than ks for the quick reply. I am using the 0.82 version for PSP.
Maybe I am being daft but I can't see any daily builds for PSP, am I looking in the right place?
http://www.scummvm.org/daily/
ta
well there is no known bug in the detection, so file a bug report. (also I can't see any todo entry from kyra that talks about a bug in the detector)MetaFox wrote: I never submitted a bug report for this, as I saw in the todo that the detection support needed fine-tuning in the kyra todo - so I figured it was a known bug.
MetaFox wrote:I'm not sure. The Dreamcast build gives a no game error as well while it works fine in Windows, so it could be that he is indeed using a daily build.LordHoto wrote:If there are any up to date svn builds of the psp port you should be able to test it, if not you need to build scummvm for the psp yourself or find somebody who does it for you (or simply try the win32 snapshot if you use windows).pin wrote:hi does this work on the psp yet?
i did give it a go but it gave me the error that there was no game found in directory![]()
thanks
I never submitted a bug report for this, as I saw in the todo that the detection support needed fine-tuning in the kyra todo - so I figured it was a known bug.