Problems with Holmes 2, the case of the rose tattoo
Moderator: ScummVM Team
Problems with Holmes 2, the case of the rose tattoo
Hello, have the following problem with the game. I'm just in the murder case in which the body which rose tattoo has. Unfortunately, the game can not o where I have to Ms. Mason talking The dialog is not there. I can do what I want, but here it goes no further. I play the game with a walkthrough, I should really do everything right. Hope you can help me.
- dreammaster
- ScummVM Developer
- Posts: 557
- Joined: Fri Nov 04, 2005 2:16 am
- Location: San Jose, California, USA
Re: Problems with Holmes 2, the case of the rose tattoo
It's an unfortunate downside of the game that it sometimes has arbitrary conditions for when dialogs become available - things that may not even relate directly to the dialog itself. In at least one of my play-throughs during development the same thing happened to me, and I'd been using a walkthrough too. I can't remember the specific details, but from analyzing the scripts, I was able to figure that I'd accidentally skipped over a step, then go back, do it, and keep playing. In fact, I'm given to understand that it's possible to dead-end the game, where you're no longer able to meet certain conditions to finish the story.venom_INC wrote:Hello, have the following problem with the game. I'm just in the murder case in which the body which rose tattoo has. Unfortunately, the game can not o where I have to Ms. Mason talking The dialog is not there. I can do what I want, but here it goes no further. I play the game with a walkthrough, I should really do everything right. Hope you can help me.
Anyways, try submitting a bug report with an attached savegame and details of which dialog you feel is missing. Even if I can't figure out what you missed specifically, I may be able to manually set the appropriate flags so that you can hopefully keep playing.
Re: Problems with Holmes 2, the case of the rose tattoo
You need to create a bug report and attach the savegame to it as per:
dreammaster wrote:Anyways, try submitting a bug report with an attached savegame and details of which dialog you feel is missing.
Hi, I am not an developer or programmer, just a normal user. Want me therefore no sign in SourceForge. If you really have interest in this bug, you should take my savegame and do it yourself. Here is the section of that issue: Transcribed from a walkthrough. I cant end this passage - the problem is located at the end of this passage. I talked to all persons and make all activities - unfortunately i cant go on!
Cleopatra's Needle
Constable Roach is now gone
TALK Needham
1 witnessed a murder': flashback of murder, killer named Vincent German kicks gun into water.
1 'argument':
1 'about the men': third man had big hat and cape, yellow beard. mark on face
1 'find the object':
1 'be specific':
USE gaff hook - Holmes puts object on stairs
LOOK pistol
POCKET pistol - you get pistol Needham is dismissed
LIGHT bulls-eye with stairs - shiny disk and button exposed
EXAMINE shiny disk - you get watch fob with illegible writing.
EXAMINE button - get button 'might mean something to Stitch Rumsey' You get new map icon
PICK UP bulls-eye
TALK Watson 3 'writing on fob'
This location is done!
221B Baker St.
TALK Rigby
1 'early bird'
1 'kindness to Wiggins'
Since Wiggins isn't here, OPEN door and go inside
221B Inside
ANALYSE watch fob on Lab Table gold is old - use acid
use Nitric acid on beaker
use fob with beaker
use hydrochloric acid with beaker
use tweezers with beaker
use magnifying glass with white dish.
Commemorate your majority 23.6.76
You now have map icon for Cambridge
EXIT
221B Baker St.
TALK to Wiggins 1 'your lads available': not now
TALK Rigby 1 'dubious goings on': this triggers man buying paper
PURCHASE paper You new icon for Daily Telegraph and name 'Freeman', ex-government
Rumsey's Haberdashery
LOOK Ethelbert Rumsey - ex-counterfeiter
TALK Stitch 1 'spare me a moment'
LOOK woman - horrid clothes.
LOOK counter
LOOK needle - sharp, but broken awl
TALK Watson
1 'racket':
2 'I'll grow grey'
TALK woman 1 'brief word'
TALK Watson 2 'strategy': woman with immense sense of propriety
TALK woman 2 'fabric of your frock': she leaves
TALK Rumsey
1 'I'm sorry'
2 'move to Jermyn'
1 'needle'
PICK UP needle
SHOW hat to Rumsey - Big, younger man. Style and quality. Imported from Amsterdam
SHOW button to Rumsey - tortoise shell, Dutch (so probably from killer)
(Train to) Cambridge
Fleming - porter at Maudlin, likes to drink
LOOK photographs (any of them)
LOOK cabinet
INSPECT cabinet
LOOK cricket equipment
LOOK book under Fleming - Britannica
LOOK Fleming
ROUSE Fleming
LOOK cup
SMELL cup - ale
LOOK books in case
EXAMINE books - portraits of Maudlin's classes
TALK Watson 1 'hair from the dog' - Watson goes after ale. Step by cup and he should return
ROUSE Fleming - he wakens
TALK Fleming
2 'oblige us':
1 'my recollection':
2 'excavate' tattoo is badge of Tudor Rose, a drinking club
3 'drew its membership': recognize most of Maudlin men
4 'my corpse was a Maudlin man': if after 1860, might be in album
combined with date on fob, Fleming mentions Lawton and Pratt
TALK Watson 2 'Our corpse is ex-Thomas Pratt': Cambridge can reveal no more. On to Pratt's
This location is done!
Thomas Pratt Loft
TALK Mrs Mason
3 'Mr Pratt has been murdered'
1 'look at Mr. Pratt's effects': No
2 'Mr Pratt's haunts': just painting
2 'weekly ablutions': Neville's You new map icon
3 'Cambridge'
3 'special friends' - Mr SpaceMaker, pretty as any girl
3 'likeness'
2 'identify Pratt'
TALK Watson
3 'Material methods: no personal items here. More possibly in bedroom
5 'Neville's Bath. Mrs Mason is a prig
TALK Watson 5 ' occupy' - Appeals to vanity may work
TALK Mason
2 'lose your husband':
2 'he though highly of you':
3 'like to freshen up' Mrs Mason rushes off
SEARCH dustpin by table - paint stuff
SMELL hat pin - opium residue
TAKE hat pin
ENTER archway
Cleopatra's Needle
Constable Roach is now gone
TALK Needham
1 witnessed a murder': flashback of murder, killer named Vincent German kicks gun into water.
1 'argument':
1 'about the men': third man had big hat and cape, yellow beard. mark on face
1 'find the object':
1 'be specific':
USE gaff hook - Holmes puts object on stairs
LOOK pistol
POCKET pistol - you get pistol Needham is dismissed
LIGHT bulls-eye with stairs - shiny disk and button exposed
EXAMINE shiny disk - you get watch fob with illegible writing.
EXAMINE button - get button 'might mean something to Stitch Rumsey' You get new map icon
PICK UP bulls-eye
TALK Watson 3 'writing on fob'
This location is done!
221B Baker St.
TALK Rigby
1 'early bird'
1 'kindness to Wiggins'
Since Wiggins isn't here, OPEN door and go inside
221B Inside
ANALYSE watch fob on Lab Table gold is old - use acid
use Nitric acid on beaker
use fob with beaker
use hydrochloric acid with beaker
use tweezers with beaker
use magnifying glass with white dish.
Commemorate your majority 23.6.76
You now have map icon for Cambridge
EXIT
221B Baker St.
TALK to Wiggins 1 'your lads available': not now
TALK Rigby 1 'dubious goings on': this triggers man buying paper
PURCHASE paper You new icon for Daily Telegraph and name 'Freeman', ex-government
Rumsey's Haberdashery
LOOK Ethelbert Rumsey - ex-counterfeiter
TALK Stitch 1 'spare me a moment'
LOOK woman - horrid clothes.
LOOK counter
LOOK needle - sharp, but broken awl
TALK Watson
1 'racket':
2 'I'll grow grey'
TALK woman 1 'brief word'
TALK Watson 2 'strategy': woman with immense sense of propriety
TALK woman 2 'fabric of your frock': she leaves
TALK Rumsey
1 'I'm sorry'
2 'move to Jermyn'
1 'needle'
PICK UP needle
SHOW hat to Rumsey - Big, younger man. Style and quality. Imported from Amsterdam
SHOW button to Rumsey - tortoise shell, Dutch (so probably from killer)
(Train to) Cambridge
Fleming - porter at Maudlin, likes to drink
LOOK photographs (any of them)
LOOK cabinet
INSPECT cabinet
LOOK cricket equipment
LOOK book under Fleming - Britannica
LOOK Fleming
ROUSE Fleming
LOOK cup
SMELL cup - ale
LOOK books in case
EXAMINE books - portraits of Maudlin's classes
TALK Watson 1 'hair from the dog' - Watson goes after ale. Step by cup and he should return
ROUSE Fleming - he wakens
TALK Fleming
2 'oblige us':
1 'my recollection':
2 'excavate' tattoo is badge of Tudor Rose, a drinking club
3 'drew its membership': recognize most of Maudlin men
4 'my corpse was a Maudlin man': if after 1860, might be in album
combined with date on fob, Fleming mentions Lawton and Pratt
TALK Watson 2 'Our corpse is ex-Thomas Pratt': Cambridge can reveal no more. On to Pratt's
This location is done!
Thomas Pratt Loft
TALK Mrs Mason
3 'Mr Pratt has been murdered'
1 'look at Mr. Pratt's effects': No
2 'Mr Pratt's haunts': just painting
2 'weekly ablutions': Neville's You new map icon
3 'Cambridge'
3 'special friends' - Mr SpaceMaker, pretty as any girl
3 'likeness'
2 'identify Pratt'
TALK Watson
3 'Material methods: no personal items here. More possibly in bedroom
5 'Neville's Bath. Mrs Mason is a prig
TALK Watson 5 ' occupy' - Appeals to vanity may work
TALK Mason
2 'lose your husband':
2 'he though highly of you':
3 'like to freshen up' Mrs Mason rushes off
SEARCH dustpin by table - paint stuff
SMELL hat pin - opium residue
TAKE hat pin
ENTER archway
- dreammaster
- ScummVM Developer
- Posts: 557
- Joined: Fri Nov 04, 2005 2:16 am
- Location: San Jose, California, USA
I'm sorry, but quoting a random part of some walkthrough that I can't even know for sure is 100% correct doesn't really tell me much. I will need the savegame to look into the matter further. Registering with Sourceforge shouldn't take more than a few minutes, so there shouldn't be any reason not to, and then you can post a proper bug report.
If I may be blunt, whilst I'm happy you're playing through the game and letting us know of a problem, but if you're not willing to put in the effort of a few minutes to create an account and then upload a bug report, then it's hardly fair to expect us to spent our leisure time looking into your problem and fixing your savegame for what may well end up being simply something you or the walkthrough missed, simply so you can keep playing.
If I may be blunt, whilst I'm happy you're playing through the game and letting us know of a problem, but if you're not willing to put in the effort of a few minutes to create an account and then upload a bug report, then it's hardly fair to expect us to spent our leisure time looking into your problem and fixing your savegame for what may well end up being simply something you or the walkthrough missed, simply so you can keep playing.