I couldn't finish 'Labyrinth of Time'. Every time I tried to open the metal door with the screwdriver the game freezes up (no mouse, no keyboard control).
I tested: ScummVM 1.8.0 + Linux, ScummVM 1.8.0 + Win 7
:cry:
Labyrinth of Time
Moderator: ScummVM Team
Hi, this is very important for us to fix this.
Could you please follow instructions here and provide more information in a bugreport?
Eugene
Could you please follow instructions here and provide more information in a bugreport?
Eugene
LoT
I won't create a Source-Forge account, but here are my informations:
ScummVM version: 1.8.0
Bug details: game/ScummVM freezes, no mouse, no keyboard control, had to kill the process..
Language of game: English
Version of game: both, original game 1993 (lab) + rerelease 2004 (labwin)
Platform: Linux (Mageia 5) on Intel Core i3 64bit, Win 7 on Intel Core i5 64 bit
Attach a save game if possible: save games are available, but I'm not able to attach it with this post
-------------------------------
I tried to generate a new save game via DOSBox, but the DOS and the ScummVM save games seem NOT to be compatible.
It didn't success.
ScummVM version: 1.8.0
Bug details: game/ScummVM freezes, no mouse, no keyboard control, had to kill the process..
Language of game: English
Version of game: both, original game 1993 (lab) + rerelease 2004 (labwin)
Platform: Linux (Mageia 5) on Intel Core i3 64bit, Win 7 on Intel Core i5 64 bit
Attach a save game if possible: save games are available, but I'm not able to attach it with this post
-------------------------------
I tried to generate a new save game via DOSBox, but the DOS and the ScummVM save games seem NOT to be compatible.
It didn't success.
I - for my part - never need a Source-Forge account; I'm NOT a developer; I'm just a 54 years old player, who doesn't offer his private data to any company if that isn't absolutley necessary.
I played the game, I didn't finish it, it provided you with information - and now it's your part if you like it!
Cheers!
I played the game, I didn't finish it, it provided you with information - and now it's your part if you like it!
Cheers!
I'm sorry, but your posts are confusing:
- You want to help us fix a bug, but you are not willing to spend a couple of minutes to create an account and provide a saved game
- You mention that you are not a developer, but being a developer is not relevant to the creation of a sf.net account
- I'm not sure what kind of private data you are not willing to share... a username? an e-mail? There are tons of disposable e-mail services out there, if you don't wish to use your personal one
- You mention that you've played the game with ScummVM, but you're somehow trying to mix saved games from the original interpreter and DOSBox... why?
In short: we'd love to help you, but, we've spent a considerable amount of our free time to get this (and other) games working and supported under ScummVM. If you're not willing to spend a couple of minutes to create an account and upload a saved game, I'm afraid we can't help you, since you're just pushing us to replay the whole game just to fix a specific bug.
- You want to help us fix a bug, but you are not willing to spend a couple of minutes to create an account and provide a saved game
- You mention that you are not a developer, but being a developer is not relevant to the creation of a sf.net account
- I'm not sure what kind of private data you are not willing to share... a username? an e-mail? There are tons of disposable e-mail services out there, if you don't wish to use your personal one
- You mention that you've played the game with ScummVM, but you're somehow trying to mix saved games from the original interpreter and DOSBox... why?
In short: we'd love to help you, but, we've spent a considerable amount of our free time to get this (and other) games working and supported under ScummVM. If you're not willing to spend a couple of minutes to create an account and upload a saved game, I'm afraid we can't help you, since you're just pushing us to replay the whole game just to fix a specific bug.