I have this issue, that everytime i get to the specific 'rock' or 'woodcutter' that Simon the Sorcerer chucks me out and staes that a debugger kicked in. I don't believe that coincidently the rock initiates the debugger. Or does it? It gives me option to continue, but by then its already frozen up the game, and i wish i'd saved.
Help me? Anyone?
Any idea?
Simon The Sourcerer and Debugger?!??!
Moderator: ScummVM Team
- eriktorbjorn
- ScummVM Developer
- Posts: 3561
- Joined: Mon Oct 31, 2005 7:39 am
Re: Simon The Sourcerer and Debugger?!??!
It would also help to know which version of ScummVM you are using. If you are using a stable release, it should work. The development version... there have been a lot of changes and cleanups to the Simon engine in order to support The Feeble Files so it's quite possible that there are regressions.hevva_l wrote:I have this issue, that everytime i get to the specific 'rock' or 'woodcutter' that Simon the Sorcerer chucks me out and staes that a debugger kicked in. I don't believe that coincidently the rock initiates the debugger. Or does it? It gives me option to continue, but by then its already frozen up the game, and i wish i'd saved.
Help me? Anyone?
Any idea?
- eriktorbjorn
- ScummVM Developer
- Posts: 3561
- Joined: Mon Oct 31, 2005 7:39 am
As clem said, you could try re-copying the data files from the original media. A surprising number of bug reports turn out to be corrupted data files. If the problem persists, you should use the ScummVM bug tracker to file bug report.hevva_l wrote:Aww you guys are super for trying to help me.
I'm using 0.8.2 Release of SCUMM the newest. Could be why then,
So what the heck can i do?