I like the sharp look that opengl_nearest gives, but the window size is a bit too small on my 2560x1440 display and I'm not to keen on manually resizing the window and trying to get the aspect ratio just right so that there isn't any black space on the sides.
To that end, is there a way to pre-set the size of the windowed mode (such as 1280x1024 for exaple) in the configuration file or otherwise?
Is it possible to set window size when using opengl_nearest?
Moderator: ScummVM Team
-
- Got a warning
- Posts: 29
- Joined: Tue Mar 17, 2009 1:50 am
Is it possible to set window size when using opengl_nearest?
Last edited by lukeman3000 on Thu Jun 15, 2017 7:23 am, edited 1 time in total.
-
- Got a warning
- Posts: 29
- Joined: Tue Mar 17, 2009 1:50 am
-
- Got a warning
- Posts: 29
- Joined: Tue Mar 17, 2009 1:50 am
Was on mobile and somehow it double-posted.
Last edited by lukeman3000 on Thu Jun 15, 2017 2:36 pm, edited 1 time in total.
I don't think there is such a way currently.
But you could create an enhancement request at https://bugs.scummvm.org
But you could create an enhancement request at https://bugs.scummvm.org