Hello all,
I recently downloaded the trial version of Sound Canvas VA to test it out. I have followed all the instructions in the following video to get it to work with ScummVM: https://www.youtube.com/watch?v=WumRboSfn90.
But it does not work with ScummVM the way the video shows. I am using Win 10 & ScummVM 1.8.1.
By default, I have ScummVM global settings set to use FluidSynth for music & MIDI. I have a soundfont chosen (my games run fine).
If I go to Options (global options - not the individual game options), change the MIDI GM Device to Roland Sound Canvas VA (the name of my Loopmidi port), change the SoundFont to "none", & then try to start any game, ScummVM immediately crashes to desktop. It is so fast, that I cannot read any error messages. I am guessing the error has to do with not having a soundfont selected. This is what happened in my previous trials with FluidSynth. But the Sound Canvas VA does not have a soundfont to choose. It is running through the SAVIHost. So I am lost as to why the setup in the video works, but mine does not.
I do not have this problem with DosBox. It runs exactly as it should. But I do not want to use DosBox for most games. ScummVM is better, IMO.
Why is it not working so nicely like in the videos? What am I doing wrong?
ScummVM & Roland Sound Canvas VA
Moderator: ScummVM Team
-
- Posts: 55
- Joined: Thu Mar 16, 2017 6:02 pm
- envisaged0ne
- Posts: 162
- Joined: Mon Nov 01, 2010 9:17 am
- Location: United States
-
- Posts: 55
- Joined: Thu Mar 16, 2017 6:02 pm
I honestly prefer the enhanced track that James Woodcock did.