Pajama Sam 1 - no game saving at all?
Moderator: ScummVM Team
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Pajama Sam 1 - no game saving at all?
The problem is that unlike in Pajama Sam 2 and 3, where you can choose gameplay variants, assignment of lost objects to locations in Pajama Sam 1 is entirely random. So, in order to have some level of control over which variant I get, I wanted to create saves at the very start of the game and name them after I know which variant I got in which saved game (particularly since I do have a favorite: [mask Carrot, lunchbox well, flashlight mine], and generally I find the variants with flashlight in the outhouse too easy). However, I discovered that I can't save. I know that the game itself didn't have a save menu, but doesn't Scumm VM, at least sometimes, override it and allow saving from the emulator level?
- eriktorbjorn
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Re: Pajama Sam 1 - no game saving at all?
At least for me, pressing "S" and "L" saves and loads the game respectively. (At least in the English version.) I assume that's how the original did it. I don't remember off-hand if that's the only way.Nowhere Girl wrote:I know that the game itself didn't have a save menu, but doesn't Scumm VM, at least sometimes, override it and allow saving from the emulator level?