Hi.
I'm hoping to get ScummVM to scale to 2x, in fullscreen mode, without being stretched to fill the screen. In this case, I'm playing Curse of Monkey Island in the version of ScummVM that it came with on Steam. It seems like no matter which settings I choose, it's being stretched up to 1080px.
I've seen this issue on the forum before, and the answer is usually "check your Graphics Card scaling settings," but I did, and they're set to "Center," which should be the correct answer here. If I play a non-Scumm 1024x768 game, like World of Goo, my graphics card displays the game surrounded by blackness. But ScummVM seems to ultimately be outputting a 1920x1080 signal no matter which options I choose, as evidenced by the screenshots Steam takes:
1x scale:
https://puu.sh/AkjdB/6466f964eb.jpg
2x scale:
https://puu.sh/Akjgq/5fde3785ef.jpg
What I'd prefer to see (mocked up in Photoshop):
https://puu.sh/Akjih/48276d1517.jpg
My current graphics card settings:
http://puu.sh/Akjma/58479b4c4e.jpg
Ideally I'd be able to play around with ScummVM's different 2x filters while in this mode.
Does that make sense? Have I missed something? Is there some trick to getting ScummVM to output in 1280x960 (or whatever) so the graphics card can handle the letterboxing?
Fullscreen and scaling, Curse of Monkey Island and generally
Moderator: ScummVM Team
The "About" screen shows it is ScummVM 2.0tsoliman wrote:Did you try using ScummVM 2.0? I don’t know if steam is still packaging an older version.
If it works in that, you might be able to just swap exes if you really want to use steam still.
http://puu.sh/AkoGv/34ac48635e.jpg
It doesn't seem to be a Steam-specific thing. I have Sam & Max Hit the Road, and Riven, on GOG, and they also happen to be running in ScummVM 2.0.0 and the graphics scaling seems to be working about the same