Hi mim2011
I have a short question : what is the main purpose of the CURL library ?
Thank you
ScummVM2.0.0 crash upon start [reproducable]
Moderator: ScummVM Team
Hi,
this is easy:
it is used to access files over many Internet protocols like https, ssh ....
I am not sure what is the usage on scummvm, I think for cloud saving of game states...
this is easy:
from https://curl.haxx.se/libcurl/libcurl - the multiprotocol file transfer library
it is used to access files over many Internet protocols like https, ssh ....
I am not sure what is the usage on scummvm, I think for cloud saving of game states...
Yes, it is used for the Cloud support as per:
http://wiki.scummvm.org/index.php/Cloud_Storage_Support
http://wiki.scummvm.org/index.php/Local_Webserver
However, this should be disabled for current stable release builds such as v2.0.0 as per:
http://forums.scummvm.org/viewtopic.php?t=14499
If you are doing a local build from development source code, this may be enabled automatically/by default. You can disable the Cloud dependency requirements and functionality using:
./configure --disable-libcurl --disable-sdlnet --disable-cloud
prior to make.
http://wiki.scummvm.org/index.php/Cloud_Storage_Support
http://wiki.scummvm.org/index.php/Local_Webserver
However, this should be disabled for current stable release builds such as v2.0.0 as per:
http://forums.scummvm.org/viewtopic.php?t=14499
If you are doing a local build from development source code, this may be enabled automatically/by default. You can disable the Cloud dependency requirements and functionality using:
./configure --disable-libcurl --disable-sdlnet --disable-cloud
prior to make.
for the androidsdl port it is not enough, you have to disable curl as well intodigitall wrote:Yes, it is used for the Cloud support as per:
http://wiki.scummvm.org/index.php/Cloud_Storage_Support
http://wiki.scummvm.org/index.php/Local_Webserver
However, this should be disabled for current stable release builds such as v2.0.0 as per:
http://forums.scummvm.org/viewtopic.php?t=14499
If you are doing a local build from development source code, this may be enabled automatically/by default. You can disable the Cloud dependency requirements and functionality using:
./configure --disable-libcurl --disable-sdlnet --disable-cloud
prior to make.
scummvm/dists/androidsdl/scummvm/AndroidAppSettings.cfg
search for the line and remove curl:
Code: Select all
CompiledLibraries="mad vorbis flac ogg jpeg png theora freetype faad sdl_net"
Hello,
I have been trying to compile androidsdl port for a while without luck...
My environment for building scummvm is MSYS. And till now I have been able to compile: windows, symbian, WinCE, ps2, android
But I can't get a working toolchain for androidsdl, I got stucked in clang compiling for iconv mixing static and shared libraries...
So I finally decided to go for a pure Linux machine (CentOS 7) but I can't compile because the new SDK build tools requires glibc 2.18 and CentOS ships 2.17
Could you post exact versions and commands I need to get to compile androidsdl port?
Thank you
I have been trying to compile androidsdl port for a while without luck...
My environment for building scummvm is MSYS. And till now I have been able to compile: windows, symbian, WinCE, ps2, android
But I can't get a working toolchain for androidsdl, I got stucked in clang compiling for iconv mixing static and shared libraries...
So I finally decided to go for a pure Linux machine (CentOS 7) but I can't compile because the new SDK build tools requires glibc 2.18 and CentOS ships 2.17
Could you post exact versions and commands I need to get to compile androidsdl port?
Thank you
Did you try this? And the script next to it.mac_es wrote: Could you post exact versions and commands I need to get to compile androidsdl port?
Eugene
Hello,
One quick question...
I have an S9 (Oreo) with stock OS. I'm not able to save games. I have tried SCUMM and SCI engines.
I can browse sdcard, even the Indy3 IQ points are updated so it is not the sdcard problem...
As I'm running a compiled version I want to know if this issue is mine or some bug in the 2.1.0 trunk
Thank you
One quick question...
I have an S9 (Oreo) with stock OS. I'm not able to save games. I have tried SCUMM and SCI engines.
I can browse sdcard, even the Indy3 IQ points are updated so it is not the sdcard problem...
As I'm running a compiled version I want to know if this issue is mine or some bug in the 2.1.0 trunk
Thank you
Reading the opened bugs I found one crashing if the GUI was localised to french... https://bugs.scummvm.org/ticket/10451
I have localized to Spanish, If I change it to English I can save correctly.
I have localized to Spanish, If I change it to English I can save correctly.