Hello,
unfortunately I can't start Discworld (1) on my Samsung Galaxy Tablet. I am using ScummVM 2.0.0 and other games seem to work normally. I tried a few LucasArts-Games, Beneath A Steel Sky and Flight Of The Amazon Queen.
Any suggestions?
Crash while starting Discworld (and only Discworld)
Moderator: ScummVM Team
Re: Crash while starting Discworld (and only Discworld)
Hello Pankratz,
I had exactly the same issue with the same Android version of ScummVM. I don't know exactly what the problem was, but I solved it by deleting the app data, uninstalling and reinstalling it.
Hope it works for you too!
I had exactly the same issue with the same Android version of ScummVM. I don't know exactly what the problem was, but I solved it by deleting the app data, uninstalling and reinstalling it.
Hope it works for you too!
Re: Crash while starting Discworld (and only Discworld)
Unfortunately the problem remains.
- Praetorian
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Re: Crash while starting Discworld (and only Discworld)
Where do I get it? On https://buildbot.scummvm.org/builds.html I can't find 2.2.
Re: Crash while starting Discworld (and only Discworld)
The "latest development build" on the page you linked to is the "2.2.0git" version mentioned by Praetorian.
Re: Crash while starting Discworld (and only Discworld)
The debug messages of the developmentversion helped a lot. The problem is something about the music. "ERROR: MILES-ADLIB: timbre file not found...".
I have to chance the audio device. Without music Discworld starts correct! Also with "Embedded Audio Synthesis" the game starts normal. But after the first few intros (with working music) I am back on my homescreen and ScummVM is paused.
Are the files missing in my gamefiles or are they missing in ScummVM?
I have to chance the audio device. Without music Discworld starts correct! Also with "Embedded Audio Synthesis" the game starts normal. But after the first few intros (with working music) I am back on my homescreen and ScummVM is paused.
Are the files missing in my gamefiles or are they missing in ScummVM?
Re: Crash while starting Discworld (and only Discworld)
Maybe files are missing in your gamefiles...I'm playing now discworld on android with ScummVM 2.0 (playstore version) without any issue...Which android version are you using?
Re: Crash while starting Discworld (and only Discworld)
Got same sort of problem when scummvm language option is not "default".
Re: Crash while starting Discworld (and only Discworld)
Hi
I also had problems to get this game running on Android and Linux (RPi & PC). After starting ScummVM via Terminal I discovered that I'd forgotten to copy two files from the drivers-folder. So I copied the folder discwld into my gamedirectory and placed the missing files (SAMPLE.AD & SAMPLE.OPL) in it. Now it starts without problems. Hopefully this helps you.
Terry Pratchett's Discworld (neon Edition)
EAN: 5016597920688
Edit: My previous error message while starting the game:
I also had problems to get this game running on Android and Linux (RPi & PC). After starting ScummVM via Terminal I discovered that I'd forgotten to copy two files from the drivers-folder. So I copied the folder discwld into my gamedirectory and placed the missing files (SAMPLE.AD & SAMPLE.OPL) in it. Now it starts without problems. Hopefully this helps you.
Terry Pratchett's Discworld (neon Edition)
EAN: 5016597920688
Edit: My previous error message while starting the game:
Code: Select all
Looking for a plugin supporting this gameid... Tinsel
Starting 'Tinsel engine game'
MILES-ADLIB: timbre file not found (may be called FAT.OPL, MIDPAK.AD, SAMPLE.AD or SAMPLE.OPL, may be in a subdirectory)!