Correct Aspect Ratio

Ask for help with ScummVM problems

Moderator: ScummVM Team

Post Reply
hermit81
Posts: 13
Joined: Wed Jun 03, 2020 10:00 am

Correct Aspect Ratio

Post by hermit81 »

Hi guys
I wanna be sure to play The secret of Monkey Island in teh correct aspect Ratio
I know the game has a native resolution of 320x200
My dell is a 16:10 aspect ration with a native resolution of 1920x1200
How should I settings VIDEO?
Thanks
User avatar
criezy
ScummVM Developer
Posts: 955
Joined: Sat Sep 23, 2006 10:41 am
Location: West Sussex, UK

Re: Correct Aspect Ratio

Post by criezy »

In the ScummVM options toggle on the "Aspect ratio correction" option and make sure *not* to use the "Stretch to window" stretch mode (any other stretch mode should be fine).
hermit81
Posts: 13
Joined: Wed Jun 03, 2020 10:00 am

Re: Correct Aspect Ratio

Post by hermit81 »

I enclose some screenshots

Is that what you should see on 16/10 LCD?



Image

Image

Image
User avatar
Praetorian
ScummVM Developer
Posts: 879
Joined: Tue May 08, 2007 8:54 am
Location: Greece
Contact:

Re: Correct Aspect Ratio

Post by Praetorian »

What version of ScummVM are you using?
Also on which platform?
hermit81
Posts: 13
Joined: Wed Jun 03, 2020 10:00 am

Re: Correct Aspect Ratio

Post by hermit81 »

I'm Using an Italian version of ScummVM 2.0.0
Platform Dos
hermit81
Posts: 13
Joined: Wed Jun 03, 2020 10:00 am

Re: Correct Aspect Ratio

Post by hermit81 »

Anyone?
ZvikaZ
Posts: 76
Joined: Thu Mar 05, 2020 7:04 pm

Re: Correct Aspect Ratio

Post by ZvikaZ »

hermit81 wrote: Wed Jun 03, 2020 5:42 pm I'm Using an Italian version of ScummVM 2.0.0
Platform Dos
On Dos? You mean, original MSDOS, on a 90s hardware?
Probably not ;-)

The question isn't what platform is the game, but what platform is ScummVM running on?
Regular Windows 10 PC?
Other Windows version?
Some Linux distro?
Maybe Amiga, or any other supported device?
hermit81
Posts: 13
Joined: Wed Jun 03, 2020 10:00 am

Re: Correct Aspect Ratio

Post by hermit81 »

Windows 10 OS
Dell 16/10 native res 1920X1200
User avatar
Praetorian
ScummVM Developer
Posts: 879
Joined: Tue May 08, 2007 8:54 am
Location: Greece
Contact:

Re: Correct Aspect Ratio

Post by Praetorian »

hermit81 wrote: Wed Jun 03, 2020 8:21 pm Windows 10 OS
Dell 16/10 native res 1920X1200
The more recent versions of ScummVM have the extra setting about scaling, and there is even an option for "pixel perfect scaling" that you could try there to see if it looks any better for your taste.

Is there particular reason you are not upgrading to ScummVM 2.1.x?

Other than that, the settings in your screenshot seem ok.
hermit81
Posts: 13
Joined: Wed Jun 03, 2020 10:00 am

Re: Correct Aspect Ratio

Post by hermit81 »

Thanks Bro!!
I upgraded to the Last Version 2.1
Do you play full screen or in a Windows?
I would like to get as close as possible to 4/3 crt
User avatar
criezy
ScummVM Developer
Posts: 955
Joined: Sat Sep 23, 2006 10:41 am
Location: West Sussex, UK

Re: Correct Aspect Ratio

Post by criezy »

hermit81 wrote: Wed Jun 03, 2020 12:51 pm I wanna be sure to play The secret of Monkey Island in teh correct aspect Ratio
It also depends how you define "correct aspect ratio". If it was the way it looked to most players back in the 90s on DOS computers, which is what I assume you wanted, then aspect ratio correction needs to be on. But the ratio was different on some other platforms. And you may prefer the moon to be round rather than how it looked on DOS in the past, in which case you would need to turn aspect ratio correction off. Although other elements in the game might look better with aspect ratio correction turned on. There is a lengthy discussion on the topic already in this thread.
hermit81
Posts: 13
Joined: Wed Jun 03, 2020 10:00 am

Re: Correct Aspect Ratio

Post by hermit81 »

I Notice that if you apply the graphic filter you get an image with more resolution and less pixelated
The problem is that you have a sort of Blurring that Bother me
Post Reply