ScummVM 2.1.2
Windows 10
Hi everyone,
This problem has been driving me nuts. I cannot get ScummVM to give me non-blurred lines anymore. I had an older version of ScummVM where everything was pixel perfect but I lost it by accident. Now I cannot reproduce the visuals for the love of god within the newest ScummVM (I have not modified the PC or any resolution settings). I have tried every single setting within ScummVM (all graphic, render, stretch modes, aspect ration correction on/off, graphic filter on/off). What am I missing?
I attach a picture of what I am seeing: https://drive.google.com/open?id=1IFCKT ... WKBSm_PPzB
Thanks for your help!
Blurry lines
Moderator: ScummVM Team
- Praetorian
- ScummVM Developer
- Posts: 927
- Joined: Tue May 08, 2007 8:54 am
- Location: Greece
- Contact:
Re: Blurry lines
Please make the attached image publicly shared. I cannot see it as is.leedaiger wrote: ↑Tue Jun 09, 2020 5:03 am ScummVM 2.1.2
Windows 10
Hi everyone,
This problem has been driving me nuts. I cannot get ScummVM to give me non-blurred lines anymore. I had an older version of ScummVM where everything was pixel perfect but I lost it by accident. Now I cannot reproduce the visuals for the love of god within the newest ScummVM (I have not modified the PC or any resolution settings). I have tried every single setting within ScummVM (all graphic, render, stretch modes, aspect ration correction on/off, graphic filter on/off). What am I missing?
I attach a picture of what I am seeing: https://drive.google.com/open?id=1IFCKT ... WKBSm_PPzB
Thanks for your help!
However, by default I would try: "Filter graphics" disabled, render "Normal", "2x" or "3x" and (maybe) stretch mode "pixel perfect".
Also make sure that in your specific game's "Edit Game..." tabs you are not overriding any global settings -- or that your are overriding by setting the correct state for these options.
Re: Blurry lines
Sorry, it's public now.Praetorian wrote: ↑Tue Jun 09, 2020 9:25 amPlease make the attached image publicly shared. I cannot see it as is.leedaiger wrote: ↑Tue Jun 09, 2020 5:03 am ScummVM 2.1.2
Windows 10
...
I attach a picture of what I am seeing: https://drive.google.com/open?id=1IFCKT ... WKBSm_PPzB
Thanks for your help!
However, by default I would try: "Filter graphics" disabled, render "Normal", "2x" or "3x" and (maybe) stretch mode "pixel perfect".
Also make sure that in your specific game's "Edit Game..." tabs you are not overriding any global settings -- or that your are overriding by setting the correct state for these options.
Your instructions failed me. I'm pretty sure that I tried every single setting combination. Every Scumm game has blurred outlines.
Graphics: 3x
Render: default
Stretch: Pixel-perfect
Aspect ratio correction: disabled
Fullscreen: disabled
Filter graphics: disabled
Graphics Overwriting (Edit game): disabled
- Praetorian
- ScummVM Developer
- Posts: 927
- Joined: Tue May 08, 2007 8:54 am
- Location: Greece
- Contact:
Re: Blurry lines
Hm, I am not sure what the issue could be. Maybe someone else with more experience in the rendering and scaling algorithms could offer an explanation.leedaiger wrote: ↑Tue Jun 09, 2020 11:35 am Your instructions failed me. I'm pretty sure that I tried every single setting combination. Every Scumm game has blurred outlines.
Graphics: 3x
Render: default
Stretch: Pixel-perfect
Aspect ratio correction: disabled
Fullscreen: disabled
Filter graphics: disabled
Graphics Overwriting (Edit game): disabled
Or could it be some GPU related software that's doing some post-processing?
Re: Blurry lines
It could also possibly be the OS scaling the display if you are using a high-DPI screen. I am not familiar with Windows, but we have seen a similar issue with retina screens on macOS (macOS used to use nearest neighbour interpolation when scaling apps that do not natively support high-DPI screen, as is the case for ScummVM, but apparently this changed to use some sort of linear interpolation with macOS 10.14 under certain circumstances).