.residualrc

General chat related to ScummVM, adventure gaming, and so on.

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march
Posts: 10
Joined: Thu Jul 30, 2009 5:15 pm

.residualrc

Post by march »

Hi :)

What options are available for .residualrc? On the web I've only found the following spare informations:

Code: Select all

[residual]
gameid=grim
lastselectedgame=grim
versioninfo=0.0.6svn

[grim]
engine_speed=30
fullscreen=TRUE
game_devel_mode=TRUE
gamma=1.0
gl_zbuffer=TRUE
joystick=TRUE
movement=Character
music_volume=127
path=/home/USER/Games/ResidualVM/GrimFandango
savepath=/home/USER/.residual 
sfx_volume=127
show_fps=FALSE
soft_renderer=FALSE
speech_mode=3
text_speed=7
;last_set=bk.set
Which ones are specific to residual? Which ones are necessary for non-developers? Which ones are missing in this list? A description on residual's wiki would be great. :) I have no rights to edit a page.
Thanks
march
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ezekiel000
Posts: 443
Joined: Mon Aug 25, 2008 5:17 pm
Location: Surrey, England

Post by ezekiel000 »

I had a look at my residualrc file and came up with these that aren't in the above list:
voice_volume=127
last_saved_game=grim00.gsv
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march
Posts: 10
Joined: Thu Jul 30, 2009 5:15 pm

Post by march »

Just opened .scummvmrc and discovered that the syntax is similar - I don't know if these work with residual.

Code: Select all

mute=false
browser_lastpath=/media/disk/Games/GF
language=en
platform=pc
description=Grim Fandango
subtitles=false
music_mute=false
speech_mute=false
Edit: Found a description at scummvm.org explaining these options. Just have to find out which settings are game specific. :D
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ezekiel000
Posts: 443
Joined: Mon Aug 25, 2008 5:17 pm
Location: Surrey, England

Post by ezekiel000 »

well browser_lastpath won't be applicable at the moment as residual doesn't have a gui.
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march
Posts: 10
Joined: Thu Jul 30, 2009 5:15 pm

Post by march »

Sure. :) Just was wondering that day the config file was quite similar.
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