Debugging

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MeddlingMonk
Posts: 221
Joined: Wed Jan 21, 2009 10:06 pm

Debugging

Post by MeddlingMonk »

I think I already know the answer, but is there a way to add items to Manny's inventory? Looking at debug keys info on the wiki and the fuller info at LucasHacks doesn't turn anything up. But it seems odd that there wouldn't be. I mean, what's the point of being able to jump to any room in the game and not be able to have the inventory items needed to do certain things? But maybe they didn't see any reason to do that while debugging.
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garrythefish
Posts: 67
Joined: Sun Jul 12, 2009 2:22 pm

Post by garrythefish »

hmm, don't know. i'm looking for it myself.

could probably be done with a lua command with CTRL+E. SetActorInvClipNode or something similar? dunno...
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MeddlingMonk
Posts: 221
Joined: Wed Jan 21, 2009 10:06 pm

Post by MeddlingMonk »

I wouldn't even know where to begin, myself. Maybe Tim will tell you if you send him a box of chocolates. :wink:
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