I get a crash just after the cutscene where Sal gets you out of the garage and takes you down to LSA for the first time -- as soon as it's over and it appears I'm about to get control, the game crashes. I have two game-saves from not long before this point, and starting from either will lead to the crash. The game had been running fine up to this point.
Mac OS X 10.6.8
ResidualVM 0.0.7git (May 27, 2011)
GF patch 101 applied
running in English
Is this a known issue? Anything I can do with settings or steps to avoid?
I can post a crash report, but wasn't sure if this is the right place.
Thanks.
Crash on first visit to Sal, LSA
Moderator: ScummVM Team
Not that I know how to read these things, but my crash report looks different, nothing about fonts...
Code: Select all
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 org.residual 0x00000001000356e5 Common::HashMap<Common::String, Grim::BitmapData*, Common::Hash<Common::String>, Common::EqualTo<Common::String> >::operator[](Common::String const&) + 11301
1 org.residual 0x000000010002fc6e Grim::MpegHandler::~MpegHandler() + 29790
2 org.residual 0x0000000100045c13 Grim::GfxBase::~GfxBase() + 42883
3 org.residual 0x00000001000469ac Grim::GfxBase::~GfxBase() + 46364
4 org.residual 0x0000000100046d75 Grim::GfxBase::~GfxBase() + 47333