I've cycled the software render value in *.ini file (true/false) and switched back and forth through the windowed mode, but nothing.
Here's the log:
Code: Select all
[2011-08-09 15:46:49] ResidualVM 0.0.7git (Sep 4 2011 16:01:06)
[2011-08-09 15:46:49] zLib
[2011-08-09 15:46:49] --- Log opened.
[2011-08-09 15:47:05] WARNING: INFO: GL RED bits: 8!
[2011-08-09 15:47:05] WARNING: INFO: GL GREEN bits: 8!
[2011-08-09 15:47:05] WARNING: INFO: GL BLUE bits: 8!
[2011-08-09 15:47:05] WARNING: INFO: GL APLHA bits: 8!
[2011-08-09 15:47:05] WARNING: INFO: GL Z buffer depth bits: 24!
[2011-08-09 15:47:05] WARNING: INFO: GL Double Buffer: 1!
[2011-08-09 15:47:05] WARNING: INFO: GL Stencil buffer bits: 8!
[2011-08-09 15:47:07] WARNING: Font treb13bs.laf, char 0xb8 exceeds font height by 1, increasing font height!
[2011-08-09 15:47:07] WARNING: L1_SetGamma, implement opcode, level: 1!
[2011-08-09 15:47:07] WARNING: !!!! Trying to call MakeSectorActive without a scene!
[2011-08-09 15:47:07] WARNING: !!!! Trying to call MakeSectorActive without a scene!
[2011-08-09 15:47:07] WARNING: !!!! Trying to call MakeSectorActive without a scene!
[2011-08-09 15:47:07] WARNING: !!!! Trying to call MakeSectorActive without a scene!
[2011-08-09 15:47:07] WARNING: !!!! Trying to call MakeSectorActive without a scene!
[2011-08-09 15:47:08] WARNING: SetActorFollowBoxes() not implemented!
[2011-08-09 15:47:08] WARNING: SetActorFollowBoxes() not implemented!
[2011-08-09 15:47:27] WARNING: L1_SetGamma, implement opcode, level: 1!
[2011-08-09 15:47:27] WARNING: L1_SetGamma, implement opcode, level: 1!
[2011-08-09 15:47:27] WARNING: L1_SetGamma, implement opcode, level: 1!
[2011-08-09 15:47:27] WARNING: L1_SetGamma, implement opcode, level: 0!
[2011-08-09 15:47:27] WARNING: L1_SetGamma, implement opcode, level: 0!
[2011-08-09 15:47:27] --- Log closed successfully.
Thanks in advance