Antialiasing on osx

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crig
Posts: 5
Joined: Mon Oct 08, 2012 7:58 am

Antialiasing on osx

Post by crig »

Hey there,

I've got GF running on ResidualVM on osx perfectly, even using the Deluxe manny.
Though i couldn't find the file to edit to get Residual to use Antialiasing, can anyone help me?

Arigato.
Nitrus
Posts: 177
Joined: Wed May 18, 2011 9:49 am

Post by Nitrus »

Out of the README:

Code: Select all

5.1 - Location of configuration file
------------------------------------
By default, the configuration file is saved in, and loaded from:

        Windows Vista/7:
        \Users\username\AppData\Roaming\ResidualVM\residualvm.ini

        Windows 2000/XP:
        \Documents and Settings\username\Application Data\ResidualVM\residualvm.ini

        Windows NT4:
        <windir>\Profiles\username\Application Data\ResidualVM\residualvm.ini

        Windows 95/98/ME:
        <windir>\residualvm.ini

        Unix:
        ~/.residualvmrc

        Mac OS X:
        ~/Library/Preferences/ResidualVM Preferences

        Others:
        residualvm.ini in the current directory
EDIT: An OSX is not available to me right now, so I have no way of testing this, but the file might be hidden. On other UNIX distros it's as simple as pressing CTRL-H. Check your home folder/Library/Preferences/ for a "ResidualVM Preferences".
A quick Google search on "OSX Show Hidden Files" should do the trick.

Also, it's worthy of mention that since this method of antialiasing is undocumented, it's safe to say that it isn't officially supported yet.
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crig
Posts: 5
Joined: Mon Oct 08, 2012 7:58 am

Post by crig »

Thanks, but I should have been more explicit. I actually found the config file, or so I thought, because once opened, the file does contain settings, but there's no Aliasing line in it. Maybe cause its the OSX version and like you said it doesn't support aliasing for now, but yeah, I guess i'll just keep playing like that.
Nitrus
Posts: 177
Joined: Wed May 18, 2011 9:49 am

Post by Nitrus »

Oh, so yeah, there actually is no antialiasing line, you'd have to add it in yourself. At the bottom of the [grim-win] settings part add this:

antialiasing=4

You can replace the 4 with whatever, last time I used it, I had to insert a really high number before I could appreciate the difference (I think it was 16, although I'm not sure). Just make sure to use even numbers, since I don't know if rounding off odd ones was implemented.

Now it should look something like this:

Code: Select all

[residualvm]
option1=something
option2=something
option3=something

[grim-win]
option1=something
option2=something
option3=something
...
...
antialiasing=16
NOTE: This is not how an actual configuration file looks like, it's just for reference. :)
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crig
Posts: 5
Joined: Mon Oct 08, 2012 7:58 am

Post by crig »

Awwww.
Well thanks a lot, works great :)
http://i.imgur.com/Ug5OM.jpg
Nitrus
Posts: 177
Joined: Wed May 18, 2011 9:49 am

Post by Nitrus »

Yeah, it does look significantly better. Glad you could get it working.
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