We all love Grim Fandango, but we cannot deny it has its little flaws. I would like to get rid of at least some of them.
Beware though: I'm not talking about improving the graphics, since for that there is already the Grim Fandango Deluxe project.
I'm talking instead about the gameplay. Little things like the label at the bottom right corner of this screenshot:
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That shows the object Manny is looking at.
Also, I would like to improve the inventory (I already have an idea for that) and the controls.
Now, that's the though part: I tried a point and click implementation but there are certain places where there is no floor on where you can click, so it's not viable.
A Tales of Monkey Island-like thing could be implemented, but is it really more comfortable?
I'm pushing the changes I'm doing in my fork of ResidualVM.
If you have any idea, do not esitate to throw it here!