Android and IOS ports

General chat related to ScummVM, adventure gaming, and so on.

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hennymcc
Posts: 16
Joined: Sun Apr 01, 2012 10:23 pm

Post by hennymcc »

the code of the fast and slow version is the same.
The fast version is just compiled with a different configuration (simply one additional flag that has to be passed at the command line during building).
It should be no big deal to compile the sdl-lib version the same way.
trev186
Posts: 32
Joined: Mon Oct 11, 2010 4:41 pm

Post by trev186 »

hennymcc wrote:the code of the fast and slow version is the same.
The fast version is just compiled with a different configuration (simply one additional flag that has to be passed at the command line during building).
It should be no big deal to compile the sdl-lib version the same way.
Would you be able to apply the wrapper? I asked Lubomyr but have not heard back
trev186
Posts: 32
Joined: Mon Oct 11, 2010 4:41 pm

Post by trev186 »

trev186 wrote:
hennymcc wrote:the code of the fast and slow version is the same.
The fast version is just compiled with a different configuration (simply one additional flag that has to be passed at the command line during building).
It should be no big deal to compile the sdl-lib version the same way.
Would you be able to apply the wrapper? I asked Lubomyr but have not heard back
So Lubomyr updated his build with touch controls.

I recommend editing how the touch controls work to meet your personal preference.

http://anddev.at.ua/load/residualvm_0_2 ... y/1-1-0-19
Botje
Posts: 207
Joined: Thu Feb 28, 2013 5:48 pm

Post by Botje »

For those still interested in Android / iOS ports: can you take a look at this post and give the updated APK a spin?

Thanks!
Wolfy
Posts: 5
Joined: Sat Jan 12, 2013 11:07 pm

Post by Wolfy »

I'm having probs on the latest build using my galaxy note 3 running stock 4.3.. The cut scenes are over blown and the controls aren't really of the most responsive.. Turning left is like the same as inspecting an item..
Botje
Posts: 207
Joined: Thu Feb 28, 2013 5:48 pm

Post by Botje »

I just pushed a commit that should fix the screen getting cut off.
I don't think it will help with your control issues, unfortunately. Can you be more specific?
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