General chat related to ScummVM, adventure gaming, and so on.
Moderator: ScummVM Team
crowley
Posts: 22 Joined: Sat May 27, 2006 2:27 pm
Post
by crowley » Tue May 30, 2006 2:23 pm
crowley wrote: I'm currently testing the german DOS/CD-ROM version of "The Secret of Monkey Island" on Linux.
Regards
Sebastian
Completable - no regressions
Regards
Sebastian
sev
ScummVM Lead
Posts: 2306 Joined: Wed Sep 21, 2005 1:06 pm
Contact:
Post
by sev » Tue May 30, 2006 4:24 pm
crowley wrote: crowley wrote: I'm currently testing the german DOS/CD-ROM version of "The Secret of Monkey Island" on Linux.
Regards
Sebastian
Completable - no regressions
Thanks for help. Another game to turn green
Eugene
crowley
Posts: 22 Joined: Sat May 27, 2006 2:27 pm
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by crowley » Tue May 30, 2006 4:36 pm
Now testing german PC CD of "Day of the Tentacle" on linux.
Regards
Sebastian
FeebleFiles1
Posts: 98 Joined: Sun Feb 12, 2006 12:02 pm
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by FeebleFiles1 » Tue May 30, 2006 4:42 pm
So i have the half game of The Feeble Files in german played without problems no i am on the forest planet, i hope this will work also so great
crowley
Posts: 22 Joined: Sat May 27, 2006 2:27 pm
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by crowley » Tue May 30, 2006 6:56 pm
crowley wrote: Now testing german PC CD of "Day of the Tentacle" on linux.
Regards
Sebastian
Completable - no regressions
Regards
Sebastian
joachimeberhard
ScummVM Team Member
Posts: 377 Joined: Sat Sep 24, 2005 12:25 pm
Location: Austria
Post
by joachimeberhard » Tue May 30, 2006 8:16 pm
crowley wrote: crowley wrote: Now testing german PC CD of "Day of the Tentacle" on linux.
Regards
Sebastian
Completable - no regressions
Regards
Sebastian
I added that.
Thanks.
bramvandijk
Posts: 25 Joined: Tue May 30, 2006 9:41 pm
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by bramvandijk » Tue May 30, 2006 9:46 pm
I just played through FT with scummvm 22772, svn-build of today on linux.
Completable with no regressions noted.
sev
ScummVM Lead
Posts: 2306 Joined: Wed Sep 21, 2005 1:06 pm
Contact:
Post
by sev » Tue May 30, 2006 10:08 pm
bramvandijk wrote: I just played through FT with scummvm 22772, svn-build of today on linux.
Thanks for testing. Denoted.
Eugene
bramvandijk
Posts: 25 Joined: Tue May 30, 2006 9:41 pm
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by bramvandijk » Wed May 31, 2006 8:12 am
I also tested Gobliiins with the same build. It was not completable, in level 16, when you put down the ear trumpet, scummvm crashes, I will file a bugreport about that too...
All other levels seemed to go fine without any noted glitches.
bramvandijk
Posts: 25 Joined: Tue May 30, 2006 9:41 pm
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by bramvandijk » Wed May 31, 2006 3:22 pm
bramvandijk wrote: I also tested Gobliiins with the same build. It was not completable, in level 16, when you put down the ear trumpet, scummvm crashes, I will file a bugreport about that too...
All other levels seemed to go fine without any noted glitches.
With this bug already fixed Gobliiins (DOS/CD) is completable, no regressions noted using scummvm 22801 (May 31) on linux.
evilgrug
Posts: 5 Joined: Thu Jun 01, 2006 4:49 am
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by evilgrug » Thu Jun 01, 2006 4:58 am
The Dig (English DOS). Tested with ScummVM OSX 28/5 Universal on PowerPC.
Fully completable, no regressions noted.
joachimeberhard
ScummVM Team Member
Posts: 377 Joined: Sat Sep 24, 2005 12:25 pm
Location: Austria
Post
by joachimeberhard » Thu Jun 01, 2006 1:54 pm
evilgrug wrote: The Dig (English DOS). Tested with ScummVM OSX 28/5 Universal on PowerPC.
Fully completable, no regressions noted.
Added, thanks.
micahgeek
Posts: 1 Joined: Mon Oct 24, 2005 3:53 pm
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by micahgeek » Thu Jun 01, 2006 3:53 pm
I am starting to test Indiana Jones and the Fate of Atlantis (English DOS Floppy) on Windows XP with the June 1st build.
crowley
Posts: 22 Joined: Sat May 27, 2006 2:27 pm
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by crowley » Thu Jun 01, 2006 5:28 pm
Completed "The Dig" german DOS/CD on linux. No regressions.
Regards
Sebastian
joachimeberhard
ScummVM Team Member
Posts: 377 Joined: Sat Sep 24, 2005 12:25 pm
Location: Austria
Post
by joachimeberhard » Thu Jun 01, 2006 5:51 pm
@micahgeek, crowley:
Added, thanks.