pre-0.9.0 testing

General chat related to ScummVM, adventure gaming, and so on.

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crowley
Posts: 22
Joined: Sat May 27, 2006 2:27 pm

Post by crowley »

crowley wrote:I'm currently testing the german DOS/CD-ROM version of "The Secret of Monkey Island" on Linux.

Regards
Sebastian
Completable - no regressions

Regards
Sebastian
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sev
ScummVM Lead
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Post by sev »

crowley wrote:
crowley wrote:I'm currently testing the german DOS/CD-ROM version of "The Secret of Monkey Island" on Linux.

Regards
Sebastian
Completable - no regressions
Thanks for help. Another game to turn green :)


Eugene
crowley
Posts: 22
Joined: Sat May 27, 2006 2:27 pm

Post by crowley »

Now testing german PC CD of "Day of the Tentacle" on linux.

Regards
Sebastian
FeebleFiles1
Posts: 98
Joined: Sun Feb 12, 2006 12:02 pm

Post by FeebleFiles1 »

So i have the half game of The Feeble Files in german played without problems no i am on the forest planet, i hope this will work also so great
crowley
Posts: 22
Joined: Sat May 27, 2006 2:27 pm

Post by crowley »

crowley wrote:Now testing german PC CD of "Day of the Tentacle" on linux.

Regards
Sebastian
Completable - no regressions

Regards
Sebastian
joachimeberhard
ScummVM Team Member
Posts: 377
Joined: Sat Sep 24, 2005 12:25 pm
Location: Austria

Post by joachimeberhard »

crowley wrote:
crowley wrote:Now testing german PC CD of "Day of the Tentacle" on linux.

Regards
Sebastian
Completable - no regressions

Regards
Sebastian

I added that.

Thanks.
bramvandijk
Posts: 25
Joined: Tue May 30, 2006 9:41 pm

Post by bramvandijk »

I just played through FT with scummvm 22772, svn-build of today on linux.

Completable with no regressions noted.
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sev
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Post by sev »

bramvandijk wrote:I just played through FT with scummvm 22772, svn-build of today on linux.
Thanks for testing. Denoted.


Eugene
bramvandijk
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Joined: Tue May 30, 2006 9:41 pm

Post by bramvandijk »

I also tested Gobliiins with the same build. It was not completable, in level 16, when you put down the ear trumpet, scummvm crashes, I will file a bugreport about that too...
All other levels seemed to go fine without any noted glitches.
bramvandijk
Posts: 25
Joined: Tue May 30, 2006 9:41 pm

Post by bramvandijk »

bramvandijk wrote:I also tested Gobliiins with the same build. It was not completable, in level 16, when you put down the ear trumpet, scummvm crashes, I will file a bugreport about that too...
All other levels seemed to go fine without any noted glitches.
With this bug already fixed Gobliiins (DOS/CD) is completable, no regressions noted using scummvm 22801 (May 31) on linux.
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evilgrug
Posts: 5
Joined: Thu Jun 01, 2006 4:49 am

Post by evilgrug »

The Dig (English DOS). Tested with ScummVM OSX 28/5 Universal on PowerPC.

Fully completable, no regressions noted.
joachimeberhard
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Post by joachimeberhard »

evilgrug wrote:The Dig (English DOS). Tested with ScummVM OSX 28/5 Universal on PowerPC.

Fully completable, no regressions noted.
Added, thanks.
micahgeek
Posts: 1
Joined: Mon Oct 24, 2005 3:53 pm

Post by micahgeek »

I am starting to test Indiana Jones and the Fate of Atlantis (English DOS Floppy) on Windows XP with the June 1st build.
crowley
Posts: 22
Joined: Sat May 27, 2006 2:27 pm

Post by crowley »

Completed "The Dig" german DOS/CD on linux. No regressions.

Regards
Sebastian
joachimeberhard
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Post by joachimeberhard »

@micahgeek, crowley:

Added, thanks.
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