ResidualVM closes early in year 1

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beten
Posts: 1
Joined: Thu Oct 30, 2014 2:29 am

ResidualVM closes early in year 1

Post by beten »

This happens on my Windows 8 machine when I try to enter Domino's office for the first time, and also when I try to leave the area where the Demon Heart was stuck in the spider web. It doesn't not happen, however, on my much older Windows 7 machine using the exact same files. Here's the log of the crash:

[2014-09-31 23:57:40] ResidualVM 0.2.0git7ab6235 (Oct 27 2014 19:45:49)
[2014-09-31 23:57:40] Vorbis MP3 RGB zLib MPEG2 Theora FreeType2 JPEG PNG
[2014-09-31 23:57:40] --- Log opened.
[2014-09-31 23:57:44] WARNING: SearchSet::add: archive 'C:\Grim\' already present!
[2014-09-31 23:57:44] INFO: OpenGL Vendor: NVIDIA Corporation
[2014-09-31 23:57:44] INFO: OpenGL Renderer: GeForce GTX 770/PCIe/SSE2
[2014-09-31 23:57:44] INFO: OpenGL Version: 4.4.0 NVIDIA 344.11
[2014-09-31 23:57:44] INFO: OpenGL Red bits: 8
[2014-09-31 23:57:44] INFO: OpenGL Green bits: 8
[2014-09-31 23:57:44] INFO: OpenGL Blue bits: 8
[2014-09-31 23:57:44] INFO: OpenGL Alpha bits: 8
[2014-09-31 23:57:44] INFO: OpenGL Z buffer depth bits: 24
[2014-09-31 23:57:44] INFO: OpenGL Double Buffer: 1
[2014-09-31 23:57:44] INFO: OpenGL Stencil buffer bits: 8
[2014-09-31 23:57:44] WARNING: Lua_V1::SetGamma, implement opcode, level: 0.000000!
[2014-09-31 23:57:44] GrimEngine::savegameRestore() started.
[2014-09-31 23:57:45] GrimEngine::savegameRestore() finished.
[2014-09-31 23:57:45] WARNING: Lua_V1::SetGamma, implement opcode, level: 0.000000!
[2014-09-31 23:57:56] WARNING: Could not find bitmap <none>!
[2014-09-31 23:57:56] WARNING: Could not find bitmap <none>!
[2014-09-31 23:57:56] WARNING: Actor::setColormap: No costumes!
klusark
Posts: 23
Joined: Tue Mar 27, 2012 11:12 pm

Re: ResidualVM closes early in year 1

Post by klusark »

Can you provide a save game before this issue occurs?
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eriktorbjorn
ScummVM Developer
Posts: 3558
Joined: Mon Oct 31, 2005 7:39 am

Re: ResidualVM closes early in year 1

Post by eriktorbjorn »

I was able to reproduce what I assume is the same crash, and posted a new issue with the details I found. (I didn't attach any savegame to it, but I can do that later if necessary.)
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