Why doesn't the following have the flac option for compression?
compress_scumm_bun.exe
compress_scumm_san.exe
encode_dxa.exe
(compress_sword1.exe)
I always try to use a lossless compression when ever it's possible.
Why no flac in .bun, .san, .dxa?
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- JamesWoodcock
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Lossless compression is great, however for something that is already heavily compressed with old codecs, it is really best to use something like OGG Vorbis instead anyway, as you will never enjoy a true lossless by converting a compressed format.
If they ever re-released games with Audio CD quality sound for voices, then I would be in the FLAC camp as well
If they ever re-released games with Audio CD quality sound for voices, then I would be in the FLAC camp as well
- eriktorbjorn
- ScummVM Developer
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Re: Why no flac in .bun, .san, .dxa?
In the case of encode_dxa.exe, I guess it's because it encodes to an existing format, which does not include FLAC compression. Though one possibility would be to create a soundless DXA, and make the sound a separate file.mcfly_inc wrote:Why doesn't the following have the flac option for compression?
compress_scumm_bun.exe
compress_scumm_san.exe
encode_dxa.exe
(compress_sword1.exe)
I always try to use a lossless compression when ever it's possible.
I don't know about the other ones, but there are cases where using FLAC compression actually produces larger files than the originals. One such example is compress_sword2.exe.
To glidem - For Full Throttle you can compress audio using flac, but not the video (*.san) files. That is why I think it's possible to use flac for video files also.
Broken Sword 1+2 it's not possible to use flac - I've just tried to compress the sword1 Music folder it's in .wav format, but using flac it went fron 210MB to 432MB.
My idea was to make a ScummVM DVD with all my games. Using only lossless or original files.
Broken Sword 1+2 it's not possible to use flac - I've just tried to compress the sword1 Music folder it's in .wav format, but using flac it went fron 210MB to 432MB.
My idea was to make a ScummVM DVD with all my games. Using only lossless or original files.
FLAC stands for free lossless audio codec; while it might be possible to use that on video data it wouldn't yield the same compression results as for audio. Afaik lossless compressed video files in ScummVM use a zlib-based approachmcfly_inc wrote:That is why I think it's possible to use flac for video files also.
clem
Flac compression would offer little advantage for the speech files of Broken Sword 1 though:mcfly_inc wrote:Broken Sword 1+2 it's not possible to use flac - I've just tried to compress the sword1 Music folder it's in .wav format, but using flac it went fron 210MB to 432MB.
SPEECH1.CLU (332MB)
SPEECH1.CLF (323MB)
SPEECH2.CLU (323MB)
SPEECH2.CLF (315MB)
Flac compression of the music/speech files of Broken Sword 2 was reported to be larger than original files too.