sev wrote: ↑Sun Nov 29, 2020 12:25 am
I wounder, how Broken Sword 2.5 will perform in Rosetta 2 mode. The game is freely downloadable from our website.
Eugene
No problem through Rosetta 2:
As for building it for arm64, it works with MacPorts and the ./configure script (as
documented on the Wiki), if you add "port install glew" too (the Wiki doesn't have it yet) and drop mpeg2 and related engines for now (mpeg2 code is old, but it just requires a simple patch for arm64).
Having a Universal build through Xcode looks a bit harder, though…