Blade Runner by Westwood: any chance?
Moderator: ScummVM Team
Blade Runner by Westwood: any chance?
Hi,
first I'd like to say that Scummvm is really a nice app! Thank you!
Now my question. Do you see any chance that Blade Runner could be supported in future? Maybe you have some connections to Westwood (or EA) because of the kyra engine.
first I'd like to say that Scummvm is really a nice app! Thank you!
Now my question. Do you see any chance that Blade Runner could be supported in future? Maybe you have some connections to Westwood (or EA) because of the kyra engine.
Re: Blade Runner by Westwood: any chance?
Chances are next to 0; the WW connections didn't help for kyra and Blade Runner is newer than that.nabla wrote:Do you see any chance that Blade Runner could be supported in future? Maybe you have some connections to Westwood (or EA) because of the kyra engine.
also it doesn't fit the "2D point and click adventure" definition.
and afaik Blade Runner runs nicely under windows as it is?
clem
Re: Blade Runner by Westwood: any chance?
Sry, I did not read that request dont belong to General Diskussion.
Blade Runner runs under windows almost without problems. You have to create a Save folder yourself to be able to save and have to use a CPU slowing tool to be able to use the shooting arena.
A pity.clem wrote:Chances are next to 0; the WW connections didn't help for kyra and Blade Runner is newer than that.nabla wrote:Do you see any chance that Blade Runner could be supported in future? Maybe you have some connections to Westwood (or EA) because of the kyra engine.
also it doesn't fit the "2D point and click adventure" definition.
and afaik Blade Runner runs nicely under windows as it is?
clem
Blade Runner runs under windows almost without problems. You have to create a Save folder yourself to be able to save and have to use a CPU slowing tool to be able to use the shooting arena.
Re: Blade Runner by Westwood: any chance?
Hmmm.. Blade Runner doesn't use 3D graphics. So it's still 2D and is point and click Also it seems to have all logic hardcoded in couple hundreds DLLsclem wrote:also it doesn't fit the "2D point and click adventure" definition.
Eugene
Re: Blade Runner by Westwood: any chance?
In addition, Blade Runner is licensed in several layers, so inclusion would most likely also require the approval of whoever owns the movie license these days, as well as the writer who wrote the novel on which both the movie and the game are based. So I would say the chances are exactly 0.clem wrote:Chances are next to 0; the WW connections didn't help for kyra and Blade Runner is newer than that.nabla wrote:Do you see any chance that Blade Runner could be supported in future? Maybe you have some connections to Westwood (or EA) because of the kyra engine.
As for kyra, the connections to the old Westwood team inside EA haven't helped yet, but the last I heard, they hadn't given up trying to get approval to release the source code. So I guess only time will tell.
Re: Blade Runner by Westwood: any chance?
as far as I remember all the characters on-screen are voxel modelssev wrote:Hmmm.. Blade Runner doesn't use 3D graphics. So it's still 2D and is point and click
Re: Blade Runner by Westwood: any chance?
i installed the game under WinXP and everything works perfectly!!nabla wrote:You have to create a Save folder yourself to be able to save and have to use a CPU slowing tool to be able to use the shooting arena.
it saves without any additional save-folder.
and it isn't too fast, so i don't have to slow my cpu down (i have a P4 3.2GHz)....
so there is no need of making it compatible with scummvm.
@clem
yes, the models are 3d
Re: Blade Runner by Westwood: any chance?
Can you use the shooting arena in the police station? Do the enemies appear? For me not, I had to use a slow down tool.sasa89 wrote:i installed the game under WinXP and everything works perfectly!!nabla wrote:You have to create a Save folder yourself to be able to save and have to use a CPU slowing tool to be able to use the shooting arena.
it saves without any additional save-folder.
and it isn't too fast, so i don't have to slow my cpu down (i have a P4 3.2GHz)....
so there is no need of making it compatible with scummvm.
@clem
yes, the models are 3d
Problem is that Windows is not my main system and in future I want to get rid of it completly.
- abelthorne
- Posts: 43
- Joined: Fri Jun 02, 2006 11:50 am
- Location: France
Although the game seems to run normally, it has issues in two areas that are related to CPU speed. You can use a tool to slow your CPU in order to correct these glitches :
- in the shooting area in the police station, the targets will take ages to appear (between 2-10 minutes instead of real-time)
- later in the game, you have to quit a room before a bomb explodes ; there's also something optional you can do in the room (I won't spoil) : if you do that thing, the bomb will almost instantly explode and it's near impossible to get out of the room before it does.
Also, I had problems with shooting phases in the game (dying quickly), although I don't know if it was related to the speed problem or if these phases are difficult (or if I'm a lousy player ). Anyway, most of these are random, so you can play at full speed and just save / reload the game to bypass the shooting phases if you happen to die.
- in the shooting area in the police station, the targets will take ages to appear (between 2-10 minutes instead of real-time)
- later in the game, you have to quit a room before a bomb explodes ; there's also something optional you can do in the room (I won't spoil) : if you do that thing, the bomb will almost instantly explode and it's near impossible to get out of the room before it does.
Also, I had problems with shooting phases in the game (dying quickly), although I don't know if it was related to the speed problem or if these phases are difficult (or if I'm a lousy player ). Anyway, most of these are random, so you can play at full speed and just save / reload the game to bypass the shooting phases if you happen to die.
Re: Blade Runner by Westwood: any chance?
Well, a good reason would be to have it playable on Wii...sasa89 wrote:i installed the game under WinXP and everything works perfectly!!nabla wrote:You have to create a Save folder yourself to be able to save and have to use a CPU slowing tool to be able to use the shooting arena.
it saves without any additional save-folder.
and it isn't too fast, so i don't have to slow my cpu down (i have a P4 3.2GHz)....
so there is no need of making it compatible with scummvm.
@clem
yes, the models are 3d
But I think this alone would not be enough, would it?
- RetroScurvy
- Posts: 8
- Joined: Tue Jan 06, 2009 11:07 pm
Re: Blade Runner by Westwood: any chance?
Hey, that's not the spirit.....sasa89 wrote: i installed the game under WinXP and everything works perfectly!!
it saves without any additional save-folder.
and it isn't too fast, so i don't have to slow my cpu down (i have a P4 3.2GHz)....
so there is no need of making it compatible with scummvm.
With ScummVM support you free a game not only from the dependency of Windows but also of the x86 platform.
Also you revive interest in the game, making it more easy to find for sale or as a torrent.
That way it is more likely that the game will stay preserved for future generations. THAT is the true value of ScummVM and why this project kicks so much ass.
I guess that if the source code will ever be released, it may make it into Residual, not Scumm, because of the 3D models.