*sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)

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Blakes7
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by Blakes7 »

Wow! Just the fact that this is possible is impressive. You've made it possible for hi-def upgrades of sierra games!! I fully expect people to begin creating graphics replacements for these games now.
tomimt
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by tomimt »

Blakes7 wrote: Tue Dec 29, 2020 5:16 am Jim Leonard upscaled Gabriel Knight 2 video from 308x167 playing back at 10fps, and uploaded to YouTube at 720p60
https://www.youtube.com/watch?v=6HJndgXMKYY

This was done back in 2018 so who knows whats possible now.
A while back I did a small test with GK2 videos with still then beta version of Gigapixel AI Video. My results with it are here:
https://www.youtube.com/watch?v=nG73fb_ ... =TheTomimt

The beta version did make the upscale look a bit painterly, but there have been several improvements on it since it has been released. There are some pretty impressive upscale done with it, for example, Wing Commander 4 high-resolution project has shown some very impressive upscale. They do have a bit higher resolution video on their hands though, about DVD quality.

I haven't yet tried if Topaz would allow me a new 30-day trial on the video upscale software they have, as the previous version I used was the beta version. If they do allow it, I'll give a new spin on how their most current version of the software will fare with such a low resolution as GK2 has.
Kasenshlogga
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by Kasenshlogga »

MiLO83 wrote: Sun Jan 17, 2021 11:37 pm https://youtu.be/pmtRH1hcG50

https://youtu.be/bQ3JFdbWCJ0

https://github.com/MiLO83/scummvmx (Modified SCI Engine)
https://github.com/MiLO83/SCICompanionX (Modified to Batch Dump SCI Graphics [Views] as individual Cels required for mod). SCICompanionX currently dumps backgrounds as .bmp, these need to be Converted to .png. (Remember to somehow Enlarge all graphics exactly 4x.) [ESRGAN for instance.. :)]

Not all SCI Games work, this is a W.i.P Alpha demonstration.

- MiLO83
Looks like we're finally getting somewhere with this! Thank you for your work.
tomimt wrote: Wed Jan 20, 2021 7:52 pm
Blakes7 wrote: Tue Dec 29, 2020 5:16 am Jim Leonard upscaled Gabriel Knight 2 video from 308x167 playing back at 10fps, and uploaded to YouTube at 720p60
https://www.youtube.com/watch?v=6HJndgXMKYY

This was done back in 2018 so who knows whats possible now.
A while back I did a small test with GK2 videos with still then beta version of Gigapixel AI Video. My results with it are here:
https://www.youtube.com/watch?v=nG73fb_ ... =TheTomimt

The beta version did make the upscale look a bit painterly, but there have been several improvements on it since it has been released. There are some pretty impressive upscale done with it, for example, Wing Commander 4 high-resolution project has shown some very impressive upscale. They do have a bit higher resolution video on their hands though, about DVD quality.

I haven't yet tried if Topaz would allow me a new 30-day trial on the video upscale software they have, as the previous version I used was the beta version. If they do allow it, I'll give a new spin on how their most current version of the software will fare with such a low resolution as GK2 has.
I haven't tried it on videos myself but Cupscale has a Video Upscale option. It's completely free cause it's basically just a GUI for ESRGAN but very straightforward to install and use cause it downloads the dependencies within the app. You just need to get some models from here for example: https://upscale.wiki/wiki/Model_Database
invwar
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Joined: Mon Jul 28, 2008 11:35 am

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by invwar »

tomimt wrote: Wed Jan 20, 2021 7:52 pm
Blakes7 wrote: Tue Dec 29, 2020 5:16 am Jim Leonard upscaled Gabriel Knight 2 video from 308x167 playing back at 10fps, and uploaded to YouTube at 720p60
https://www.youtube.com/watch?v=6HJndgXMKYY

This was done back in 2018 so who knows whats possible now.
A while back I did a small test with GK2 videos with still then beta version of Gigapixel AI Video. My results with it are here:
https://www.youtube.com/watch?v=nG73fb_ ... =TheTomimt

The beta version did make the upscale look a bit painterly, but there have been several improvements on it since it has been released. There are some pretty impressive upscale done with it, for example, Wing Commander 4 high-resolution project has shown some very impressive upscale. They do have a bit higher resolution video on their hands though, about DVD quality.

I haven't yet tried if Topaz would allow me a new 30-day trial on the video upscale software they have, as the previous version I used was the beta version. If they do allow it, I'll give a new spin on how their most current version of the software will fare with such a low resolution as GK2 has.
Your attempts made me really interested in upscaling myself, also because I am not that satisfied with your upscaled version, as it more looks like a animated church glass window as a video. This is, I think caused by the most used training model of Gigapixel, as I see the effect nowadays with so many upscaled videos. I tried Topaz newer tool Video Enhance AI, which is using models more suitable for videos. Personally, I prefer the result, but this might be just a matter of taste. Anyway, it's quite impressive how good the AI tools perform nowadays, let's see what they can do in the future.
As I am on an AMD GPU (screw you miner ;)), I couldn't find a free to use tool that can properly change the FPS from the 10 to 60FPS to make this changes even more impressive.
Gabriel Knight 2 Intro
Here is a comparison to one original video upload

Gabriel Knight 2 Police station (german meme version)
Gabriel Knight 2 Police station comparison to orginal video upload
tomimt
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by tomimt »

Kasenshlogga wrote: Sun Jan 24, 2021 4:17 am I haven't tried it on videos myself but Cupscale has a Video Upscale option.

Oh, thanks for the link to Cupscale, I'll give it a spin at some point.
tomimt
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by tomimt »

invwar wrote: Sun Jan 24, 2021 9:10 am
Your attempts made me really interested in upscaling myself, also because I am not that satisfied with your upscaled version, as it more looks like a animated church glass window as a video. This is, I think caused by the most used training model of Gigapixel, as I see the effect nowadays with so many upscaled videos. I tried Topaz newer tool Video Enhance AI, which is using models more suitable for videos. Personally, I prefer the result, but this might be just a matter of taste. Anyway, it's quite impressive how good the AI tools perform nowadays, let's see what they can do in the future.
Yes, I do believe Video Enhance AI is what the beta version of the video upscale I tried turned into. I've been keeping my eye on it, on and off, and it does seem like it is constantly getting better. The results on low-quality video I've seen scaled wit newer versions are very impressive.
Mim
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by Mim »

Great news about the SCI support, I hope that another engines will be added too. I'm looking forward to playing the games like The Curse of Monkey Island, Discworld or Broken Sword in hi-res. :)

Some CoMI images upscaled by Laserschwert:
https://www.reddit.com/r/GameUpscale/co ... ey_island/
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MusicallyInspired
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by MusicallyInspired »

Myles posted his build on Facebook. I'm going to be playing with it on my next day off and try to put together some kind of High Res pack for a smaller game first that's less work and see what we can get done in the way of HRPs for Sierra games. This would also be a simple way to VGA-ify EGA games!

You know what would also be great is the capability to replace graphic assets for AGI games too :D.
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MusicallyInspired
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by MusicallyInspired »

Here's a video I made with his build playing Space Quest 4 with my ESRGAN background upscales:

https://www.youtube.com/watch?v=VVdali9PzKQ

This can also be done for SCI0 EGA games! VGA-ifying EGA games can be much easier now!

EDIT: Here's KQ4 with a few VGA backgrounds:

https://www.youtube.com/watch?v=ZR5dQdrlaOM
tomimt
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by tomimt »

Those look pretty amazing. I foresee interesting things in the future.
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Raziel
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by Raziel »

@MusicallyInspired

Is it normal that some of the backgrounds seem to lack sharpness?

e.g. the beach hut in Kqiv looks amazing, but also as if the camera focus is borked
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MusicallyInspired
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by MusicallyInspired »

That's what the image itself looks like. That's the artist's work.
pic.7.png
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Blakes7
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by Blakes7 »

Random Thought: There is a space quest 1 sci vga remake. I suppose it would be possible to give that game the agi graphics and keep the parser interface. But things are positioned differently aren't they item wise and such. I suppose you could get it looking quite close in some places. That would really confuse some people!
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MusicallyInspired
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by MusicallyInspired »

Yeah, once you change the image perspective and size of objects it starts treading into script-altering territory that would be required which is out of scope with this. Though, I suppose possible if you had some sort of on-the-fly scripting to change key object coordinates and values. I'm not sure how possible that is for something like this though for AGI/SCI.
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MusicallyInspired
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by MusicallyInspired »

4x high res priority maps are now implemented!

https://www.youtube.com/watch?v=74u_12yrNOI

EDIT: And full range alpha transparency:
https://github.com/MiLO83/scummvmx/rele ... v0.89-beta
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