Since they made the game available for free, I suspect neither GOG nor Revolution Software are interested in spending resources to work on this. So this will probably be up to a volunteer developer having the time and motivation to work on it. And such developers are in short supply.
I have not played the original game, so I don't know how it behaves. But I completed the game in ScummVM and I could clearly see that bumping into characters and trying to let them get out of the way was annoying. I didn't get any blocking bug, but maybe I was just lucky. And since you seem to have played it with the original executable, I trust you wen you say that it behaves in a better way.
Thank you. Having detailed bug reports for the issue would certainly be a step toward getting those fixed. We had for example a bug report about broken AdLib implementation, so we knew about the issue, and it is now fixed (although it took many years). So hopefully a developer will see those in the future and decide that he wants to take a stab at fixing them.Estranged2 wrote: ↑Thu Sep 02, 2021 8:33 pm But I'll take time to document everything throughout this month.
We do have one bug report already about characters getting stuck in the Italian version (https://bugs.scummvm.org/ticket/7182). But I guess that bug is probably not specific to the Italian version. But I don't see any bug report about the other issues you mention.