instant move between screens

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jowtron
Posts: 1
Joined: Sat Oct 09, 2021 5:01 am

instant move between screens

Post by jowtron »

Not sure what to call this, but in later Lucas Arts games you could move between screens instantly by double clicking, this was great not having to watch the character sometimes slowly navigate their way to the next screen. Is there a way to implement this for older titles, or even across the board? Would it be technically possible?
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eriktorbjorn
ScummVM Developer
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Joined: Mon Oct 31, 2005 7:39 am

Re: instant move between screens

Post by eriktorbjorn »

I don't know, but I'd be terrified of accidentally breaking something that relies on the player actually walking over something, or timing.
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LogicDeLuxe
Posts: 437
Joined: Thu Nov 10, 2005 9:54 pm

Re: instant move between screens

Post by LogicDeLuxe »

eriktorbjorn wrote: Thu Oct 14, 2021 6:30 am I don't know, but I'd be terrified of accidentally breaking something that relies on the player actually walking over something, or timing.
Implementing an instant switch would be error prone indeed. But what if we just accelerate the game to max speed and keep all things in sync, until the room changes, the player controlled actor stops walking or any actor starts talking, whatever happens first. On iMuse titles, that accelleration would need to include the music as well, I guess.
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