Hello everybody
I‘m facing an issue with the builds from the buildbot. It seems that some engines are not included with those build. For example blade runner and myst 3. The engine for Riven however is included.
Might that be a config issue with the build instructions?
Some engines not available with latest and stable from buildbot
Moderator: ScummVM Team
Re: Some engines not available with latest and stable from buildbot
This is not a bug, it is intentional.
Several engines are excluded from Vita builds because they are unplayably slow on Vita and/or require a lot of keyboard input (while also being big). This is necessary to keep the executable size small enough to prevent a crash on startup.
The specific engines excluded from all recent daily buildbot Vita builds are bladerunner (unplayably slow), glk (a lot of keyboard input), stark (unplayably slow), myst3 (unplayably slow), grim (unplayably slow), titanic (a lot of keyboard input), wintermute, and all unstable engines.
The forthcoming release build will exclude bladerunner, glk, stark, myst3, grim, titanic, and all unstable engines. The missing debug information in the release build allowed wintermute to be included without causing the crash on startup.
Re: Some engines not available with latest and stable from buildbot
Gotcha, thank you for your comprehensive answer.
Re: Some engines not available with latest and stable from buildbot
hi rsn8887,
not even with higher oc settings ?
I wanted to play it on the go after watching this video
https://www.youtube.com/watch?v=lQCUGGuUHNQ
it looked enjoyable
Maybe a split version for bladerunner is possible ?
or better waiting until there's improvement for this particuliar game
will try if a new 3ds is a better option ?
not even with higher oc settings ?
I wanted to play it on the go after watching this video
https://www.youtube.com/watch?v=lQCUGGuUHNQ
it looked enjoyable
Maybe a split version for bladerunner is possible ?
or better waiting until there's improvement for this particuliar game
will try if a new 3ds is a better option ?
Re: Some engines not available with latest and stable from buildbot
Define „enjoyable“
I will make a test version tomorrow that includes only the missing engines, so you can try for yourself, and tell me if it is really enjoyable. I will post a link here when it is done.
I will make a test version tomorrow that includes only the missing engines, so you can try for yourself, and tell me if it is really enjoyable. I will post a link here when it is done.
Re: Some engines not available with latest and stable from buildbot
Here is a test version for Vita that includes only the engines that were removed from the official release: bladerunner,glk,stark,myst3,grim,titanicGarcimak wrote: ↑Thu Oct 21, 2021 5:28 pm hi rsn8887,
not even with higher oc settings ?
I wanted to play it on the go after watching this video
https://www.youtube.com/watch?v=lQCUGGuUHNQ
it looked enjoyable
Maybe a split version for bladerunner is possible ?
or better waiting until there's improvement for this particuliar game
will try if a new 3ds is a better option ?
https://files.coolatoms.org/scummvm_test.vpk
Feel free to check out Blade Runner for yourself, I still think it is not playable, too slow.
Re: Some engines not available with latest and stable from buildbot
thank you rsn8887,
i gave it a try, as it can be installed along with the 'regular' version. Blade Runner (with HDFRAMES.DAT) runs sluggish but it's better with 500mhz OC'd psvshell :
speeches are flawless, occasional stuttering with cinematics, animation can still be slow in large area but running is fast enough.
had an error with the autosave but normal save and keyboard works as planned.
back then when it was released, my old pentium could'nt make it run fast enough to be 'enjoyable'.
i'll let you know if it was the case after giving it a full run,
i gave it a try, as it can be installed along with the 'regular' version. Blade Runner (with HDFRAMES.DAT) runs sluggish but it's better with 500mhz OC'd psvshell :
speeches are flawless, occasional stuttering with cinematics, animation can still be slow in large area but running is fast enough.
had an error with the autosave but normal save and keyboard works as planned.
back then when it was released, my old pentium could'nt make it run fast enough to be 'enjoyable'.
i'll let you know if it was the case after giving it a full run,
Re: Some engines not available with latest and stable from buildbot
Interesting! Ok keep me updated what you think. I used 444 MHz only, and it was soo slow.
Re: Some engines not available with latest and stable from buildbot
I made an updated test version for Vita that includes only the engines that were removed from the official release: bladerunner,glk,stark,myst3,grim,titanic
https://files.coolatoms.org/scummvm_other_engines.vpk
This one is compiled using the code from branch-2.5.1. The app will appear on your Vita with the name "scummvm_other_engines".
https://files.coolatoms.org/scummvm_other_engines.vpk
This one is compiled using the code from branch-2.5.1. The app will appear on your Vita with the name "scummvm_other_engines".
Re: Some engines not available with latest and stable from buildbot
I updated the buildbot config for Vita. The buildbot now builds three separate daily builds: scummvm, scummvm-other-engines, and scummvm-unstable-engines. The other-engines build has some of the stable engines that were removed from the main build due to memory constraints. The unstable-engines build includes only the unstable-engines.
All three builds can co-exist on the same Vita.
At the time of this writing, the engines moved from the main build to the other-engines build are:
bladerunner,
stark,
myst3,
glk,
grim,
titanic,
wintermute,
tsage,
ags
This list is subject to change depending on the memory usage on the Vita.
All three builds can co-exist on the same Vita.
At the time of this writing, the engines moved from the main build to the other-engines build are:
bladerunner,
stark,
myst3,
glk,
grim,
titanic,
wintermute,
tsage,
ags
This list is subject to change depending on the memory usage on the Vita.
Re: Some engines not available with latest and stable from buildbot
Thanks to the incredible work of ScummVM Dev Team Member Lephilousophe, plugins are now working on the Vita buildbot builds of ScummVM. That means from now on ALL engines are always included in the latest buildbot builds. Buildbot builds can be downloaded from the official buildbot site:
https://buildbot.scummvm.org/#/dailybuilds
in the column labeled latest branch master
https://buildbot.scummvm.org/#/dailybuilds
in the column labeled latest branch master