New year with Californium

General chat related to ScummVM, adventure gaming, and so on.

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sev
ScummVM Lead
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New year with Californium

Post by sev »

Several months have passed since our monumental 2.5.0 release, and now the ScummVM Team is thrilled to announce the release of the bugfix release, 2.5.1 codenamed “Californium”*.

The most notable changes are: we added scalers in OpenGL mode (those AdvMame, HQ etc things), fixed several bugs in The Lost Files of Sherlock Holmes, made the sound for Sam & Max more accurate, improved graphics for some Macintosh SCUMM games, implemented more renderers for The Longest Journey, made many enhancements to Little Big Adventure and we fixed the dreaded bug on World of Xeen startup.

The comprehensive list of changes can be found here.

You may find the download at the usual place on our downloads page. Due to a slight delay regarding the release for macOS, the auto-updater will be released within the next couple of days – stay tuned!

Enjoy ScummVM in 2022!

* The average atomic mass of Californium (atomic number 98) is 251.
Shadow
Posts: 17
Joined: Sat Apr 17, 2010 10:43 am
Location: Germany

Re: New year with Californium

Post by Shadow »

Thanks for your great work 8)
lwc
Posts: 70
Joined: Mon Nov 27, 2006 10:11 am

Re: New year with Californium

Post by lwc »

sev wrote: Sun Jan 02, 2022 5:42 pm fixed several bugs in The Lost Files of Sherlock Holmes
Thank you for your great dedication!

Regarding Sherlock, if several bugs were fixed, how come https://www.scummvm.org/compatibility/ still shows "Good", like it always did for Sherlock?
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Sherlock's compatibility status
Sherlock's compatibility status
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