Hi looking for changing font settings for Glk games. Current night build has a blue background and very small fonts. Unreadable on my small handheld. It is not possible to update via the gui, but it isn't clear to me how to handle it in the config file? I don't see something mentioned in this link:dreammaster wrote: ↑Thu Jul 09, 2020 9:28 pm It is actually possible to set the width and height for the game window for Glk in the configuration settings for a game. Along with other settings such as font sizes and colors. Though I'm actually right in the middle of making improvements to the configuration handling.. some of the sub-engines, such as the new Comprehend one, need different default colors, so were completely overwriting the game settings. At the same time, I'll be adding code in so that after the first time you run a game, all the possible configuration items will be written to scummvm.ini, so it'll make it easier for users to see what options are available when they want to change something.
Unfortunately, such manual changes are currently the only way to change things. Even though the ScummVM Launcher allows for games to have their own custom "Engines" tab with game-specific settings, it's not sophisticated enough yet to allow for all the various edit controls that would be needed to allow users to select all the various colors and settings. So for now, such things will have to be a manual process.
https://docs.scummvm.org/en/latest/adva ... _file.html
I'd like the fonts to be (at least) twice as large and white on black background.
[edit] just noticed that the post above this one had a setting that at least fixes the fontsize
changed propsize to 20 - now it is readable:
propsize=20
Is there an overview with these options? I would also like to adjust the fixed title/header in the game if that is possible. Currently testing Moonmist.
I assume it is not possible to fix this with one setting for all Glk games?
Nice that text adventures are added to Scummvm just recently got the message