Hi,
The 11th hour is crashed with these localization files (GROOVE/MEDIA folders) https://steamcommunity.com/sharedfiles/ ... =716570025 (link for archive of these files is https://yadi.sk/d/t4n8cZMMsxpgz). It happens right after some Stauf voice phrases in puzzles/view objects (for example, first puzzle with red/green books - at the end or puzzle restart it's crashed when Stauf tries to say smth. If this puzzle is solved via pocketbook helper then crash will happens when Stauf will comment one of the objects inside the room... standalone game version on PC works fine with this localization).
P.S. Thanks for your job!!! ScummVM is the best for old quest fans!!!
The 11th hour crash on armv64
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Re: The 11th hour crash on armv64
Hello, have you tried ScummVM, preferably a developer build 2.7.0git, on PC (Windows) with this localization of the game?11thhourfan wrote: ↑Fri Aug 26, 2022 5:08 pm Hi,
The 11th hour is crashed with these localization files (GROOVE/MEDIA folders) https://steamcommunity.com/sharedfiles/ ... =716570025 (link for archive of these files is https://yadi.sk/d/t4n8cZMMsxpgz). It happens right after some Stauf voice phrases in puzzles/view objects (for example, first puzzle with red/green books - at the end or puzzle restart it's crashed when Stauf tries to say smth. If this puzzle is solved via pocketbook helper then crash will happens when Stauf will comment one of the objects inside the room... standalone game version on PC works fine with this localization).
P.S. Thanks for your job!!! ScummVM is the best for old quest fans!!!
I've tried both on Android and Windows and I'm facing crash issues even before the books puzzle. Like at the very start of the game, when you get the beeper tone for the Stauf puzzle, open the "GameBook" device and then click on the button for Help (more hints on the puzzle). I immediate get a crash there (where the female voice is supposed to speak):
Code: Select all
WARNING: Groovie::ROQ: BLOCK 1020 Should have ended at 56861, and has ended at 56316!
WARNING: Ensure you've copied the files correctly according to the wiki.!
Assertion failed: _pos <= _end, file common/stream.cpp, line 265
It's possible that the localized files do not strictly follow the format/structure of the original game's files, and some extra coding work needs to be done to support them.
I am almost certain though that this is not an Androd specific issue.