Hello,
I just compiled today's git and I saw a new feature that interest me: use of libretro shaders.
"libretro shaders" are already installed on my distribution for Retroarch.
How could I use them with ScummVM?
Libretro Shaders
Moderator: ScummVM Team
- legluondunet
- Posts: 51
- Joined: Fri Jan 30, 2015 9:24 am
Libretro Shaders
Last edited by legluondunet on Sun Feb 05, 2023 1:43 am, edited 1 time in total.
- Raziel
- ScummVM Porter
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Re: Libretro Shaders
Launcher/Global Options/Graphics/Shader
choose one from the long list and enjoy
choose one from the long list and enjoy
- legluondunet
- Posts: 51
- Joined: Fri Jan 30, 2015 9:24 am
Re: Libretro Shaders
Like you can see in the screenshot joined, I can not see libretro shaders list in graphic options.
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Re: Libretro Shaders
Select the OpenGL graphics mode. Shaders are not available for SDL Surface graphics mode, and while OpenGL is the default on macOS and Windows now, I think the default on Linux might still be SDL Surface.
- legluondunet
- Posts: 51
- Joined: Fri Jan 30, 2015 9:24 am
Re: Libretro Shaders
I had a bug that avoid me to change renderer in global scummvm settings from sdl_surface to opengl.
https://bugs.scummvm.org/ticket/14105
But it is fixed now and I can see shaders list.
Thank you for your help.
https://bugs.scummvm.org/ticket/14105
But it is fixed now and I can see shaders list.
Thank you for your help.