So far the game crashes during the title screens if you use English mode, then later at the village if using German. The latter occurs when entering somewhere, like the tavern.
Also, hopefully SCUMMVM can still use DirectX? That way SwiftShader 2.1 can still get it running.
Any updates on this? Also, any possibility "Foxtail" will still be supported in spite of switching to a (phooey!) Unity engine?
Thank you.
Beyond the Edge of Owlwood
Moderator: ScummVM Team
Re: Beyond the Edge of Owlwood
Hi, sorry for the late reply
This issue was reported in bug https://bugs.scummvm.org/ticket/14459, it should be fixed in daily development builds (version 2.8.0).
That's a complex issue, if you are interested you could open another thread
The Unity version won't be supported unfortunately