Beyond the Edge of Owlwood

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GusCE6
Posts: 62
Joined: Wed Nov 07, 2018 9:50 pm

Beyond the Edge of Owlwood

Post by GusCE6 »

So far the game crashes during the title screens if you use English mode, then later at the village if using German. The latter occurs when entering somewhere, like the tavern.

Also, hopefully SCUMMVM can still use DirectX? That way SwiftShader 2.1 can still get it running.

Any updates on this? Also, any possibility "Foxtail" will still be supported in spite of switching to a (phooey!) Unity engine?

Thank you.
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tag2015
Posts: 14
Joined: Thu May 02, 2013 11:40 am
Location: Italy

Re: Beyond the Edge of Owlwood

Post by tag2015 »

Hi, sorry for the late reply
GusCE6 wrote: Wed Jun 14, 2023 7:02 pm So far the game crashes during the title screens if you use English mode, then later at the village if using German. The latter occurs when entering somewhere, like the tavern.
This issue was reported in bug https://bugs.scummvm.org/ticket/14459, it should be fixed in daily development builds (version 2.8.0).
GusCE6 wrote: Wed Jun 14, 2023 7:02 pm Also, hopefully SCUMMVM can still use DirectX? That way SwiftShader 2.1 can still get it running.
That's a complex issue, if you are interested you could open another thread
GusCE6 wrote: Wed Jun 14, 2023 7:02 pm Any updates on this? Also, any possibility "Foxtail" will still be supported in spite of switching to a (phooey!) Unity engine?
The Unity version won't be supported unfortunately
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