Myst 3: Exile and shaders not working.

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LavaDrop
Posts: 16
Joined: Sat Apr 01, 2006 11:21 pm

Myst 3: Exile and shaders not working.

Post by LavaDrop »

I'm running Myst 3: Exile on linux through Steam with Luxtorpeda with ScummVM git.
I just finished Riven and it ran great with OpenGL, pixel perfect scaling and normal scaler 1x. I noticed that when I increasd the scaler to 2x or 3x, the CRT-Aperture shader would de disabled.
Now I'm using the same settings with Myst 3 and the CRT shader will not display.

Are there any limitations for using shaders?
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criezy
ScummVM Developer
Posts: 955
Joined: Sat Sep 23, 2006 10:41 am
Location: West Sussex, UK

Re: Myst 3: Exile and shaders not working.

Post by criezy »

LavaDrop wrote: Thu Aug 24, 2023 6:30 pm Are there any limitations for using shaders?
Yes, they only work with 2D games (and Myst 3 is 3D).
LavaDrop
Posts: 16
Joined: Sat Apr 01, 2006 11:21 pm

Re: Myst 3: Exile and shaders not working.

Post by LavaDrop »

Got it, thank you!
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