pre-0.9.0 testing

General chat related to ScummVM, adventure gaming, and so on.

Moderator: ScummVM Team

Post Reply
Kirben
Posts: 421
Joined: Wed Sep 21, 2005 12:15 pm
Location: Melbourne, Victoria, Australia

Post by Kirben »

clone2727 wrote:I have tested Pajama Sam 1 (Macintosh/English) on my Mac.

Completable. Error with snobby trees and the mini-game R-M-T doesn't work.
The error with the snobby trees has already been fixed, but mght not be in the current Macintosh snapshot of ScummVM.

What exactly is wrong with the Remote Mine Terminal mini-game? the keyboard controls and arrows buttons on the control panel works fine here.
User avatar
clone2727
Retired
Posts: 1611
Joined: Fri Jun 09, 2006 8:23 pm
Location: NJ, USA

Post by clone2727 »

It says that the room cannot be found.
Kirben
Posts: 421
Joined: Wed Sep 21, 2005 12:15 pm
Location: Melbourne, Victoria, Australia

Post by Kirben »

clone2727 wrote:It says that the room cannot be found.
Do you have the platform set to 'Macintosh' for the game? the level data for the mini-game is loaded at this point. And the game will load different filenames depending on the platform setting.
MaverickGR
Posts: 3
Joined: Wed Nov 30, 2005 4:16 pm

LOOM FM-Towns

Post by MaverickGR »

Begining testing LOOM FM-Towns
User avatar
clone2727
Retired
Posts: 1611
Joined: Fri Jun 09, 2006 8:23 pm
Location: NJ, USA

Post by clone2727 »

Thanks Kirben.

I had the game set to default before. It works under the macintosh setting.
bramvandijk
Posts: 25
Joined: Tue May 30, 2006 9:41 pm

Post by bramvandijk »

I finshed Indy3 (vga) with scummvm 32140 (june 16th) on linux, it was completable, but I found a strange glitch, see
http://sourceforge.net/tracker/index.ph ... tid=418820
User avatar
dreammaster
ScummVM Developer
Posts: 559
Joined: Fri Nov 04, 2005 2:16 am
Location: San Jose, California, USA

Post by dreammaster »

Completed Inherit the Earth PC CD talkie with the June 15th build. Only found one minor problem, see:
https://sourceforge.net/tracker/index.p ... tid=418820
MaverickGR
Posts: 3
Joined: Wed Nov 30, 2005 4:16 pm

Post by MaverickGR »

LOOM

Tested with ScummVM 0.10.0svn (Jun 13 2006 14:45:06) Mac OS X/Universal binary on a Mac Core Duo(x86)

Game Version used - English FM-Towns

completable - some minor graphical glitches (distaff becomes pink sometimes and some fade-errors, these problems are present in the stable version also)
User avatar
clone2727
Retired
Posts: 1611
Joined: Fri Jun 09, 2006 8:23 pm
Location: NJ, USA

Post by clone2727 »

I have tested the Curse of Monkey Island (Windows/English) on my PC.

Completable, no regressions.
User avatar
clone2727
Retired
Posts: 1611
Joined: Fri Jun 09, 2006 8:23 pm
Location: NJ, USA

Post by clone2727 »

I have begun to test Indy3 VGA (DOS/English) on my PC.
User avatar
Adventureguy
Posts: 162
Joined: Sun Dec 25, 2005 4:09 pm
Location: Karlsruhe, Germany

Post by Adventureguy »

Played through Bneath a Steel Sky on Windows with ScummVM 0.9.0pre built on 17th June 2006. It's Completable. Only two regressions noticed, which may be in the original game (see bugtracker #1507756 ) or a problem of ScummVM's sound (see bugtracker #1507757 ).
FeebleFiles1
Posts: 98
Joined: Sun Feb 12, 2006 12:02 pm

Post by FeebleFiles1 »

Ok i tested now the feeble files German 4 Cd edition, in the newest subversion built the maze error doesnt exist.

It works without problems

videos with ogg audio, and the voice files are also in ogg audio.
User avatar
Adventureguy
Posts: 162
Joined: Sun Dec 25, 2005 4:09 pm
Location: Karlsruhe, Germany

Post by Adventureguy »

I played through Spy Fox 1: Dry Cereal German Windows CD with the ScummVM built on 17th June 2006 on WinXP. Completable without regressions.
(Btw: That's my only HE game I have. Ironically, it was a prize in a cereal package. :lol: It's true, really!)
User avatar
eriktorbjorn
ScummVM Developer
Posts: 3561
Joined: Mon Oct 31, 2005 7:39 am

Post by eriktorbjorn »

Adventureguy wrote:(Btw: That's my only HE game I have. Ironically, it was a prize in a cereal package. :lol: It's true, really!)
I already knew there were HE demos (or "Mini Games", as they were called on the CD) distributed with cereal packages so I guess I'm not that surprised. :)
User avatar
Adventureguy
Posts: 162
Joined: Sun Dec 25, 2005 4:09 pm
Location: Karlsruhe, Germany

Post by Adventureguy »

eriktorbjorn wrote:I already knew there were HE demos (or "Mini Games", as they were called on the CD) distributed with cereal packages so I guess I'm not that surprised. :)
Yeah, but that was the full version of the game.

Well, I'm now trying to play Simon the Sorcerer 1 German DOS Talkie on Windows built (still 17th June 2006). I might have encountered a bug, because of which I can't seem to finish the game (see bugtracker #1507929).
Post Reply