ResidualVM isn't compatible on Mac osx 10.5.8 (Intel)

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somaen
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Post by somaen »

GrimX is quite possibly compiled before 10.6, or on 10.5, which would explain quite a bit.

Anything below 0.0.7 can't complete the game though (You'll probably get to the Petrified Forest, but no further).

I don't get what you said about firefox then.
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somaen
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Post by somaen »

BUT, I did a little looking, and the current binary is built for x86_64, and since you see the error message that you do, it's quite probably built on 10.6, which makes it 10.6-only.

So, current nightly mac-builds are only for 10.6 on Core 2 Duo or newer, however the source supports building on 32-bit perfectly, so a fix might come around some day soon.
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Harrypoppins
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Post by Harrypoppins »

Ok thanks for information ^^, I was affraid my Mac have some glitch, I hope there'll be a solution soon ! :)

So I have 2 questions :

Why build it on 10.6 if on 10.5 it work too on 10.6 ?
Somebody have a turorial for compile it myself ?

And thanks again. :)
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somaen
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Post by somaen »

Because 10.6 was what was at hand?

Building, is a little tricky, you'll need either Fink or Macports to get the dependencies (mainly libSDL), if i remember correctly, after following their guides for installation you do either:
Fink: (Which also has a gui)
sudo apt-get install libsdl

Macports:
sudo port install libsdl

Then, you can just grab a source-package from the github, unpack it, then cd to the folder in Terminal, and write:
./configure && make

Then run it with
./residual.
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Harrypoppins
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Post by Harrypoppins »

Thanks for info, unfortunatly i'm not able do this (very hard for me, I've never do this).
Here is an other way to find it compiled for all intel ?
Thanks.
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