Lucas Arts Mac Game Pack Help

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glokidd
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Post by glokidd »

im not sure, but it does seem to be a bit of an issue
fingolfin
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Post by fingolfin »

Well, to quote:
LordHoto wrote:entering any numbers doesn't help? hmm.. that would be strange :)
Did you try that? The copy protection is shown for me, too, but I can enter any numbers. If you did try it and it didn't help: Sorry, but I couldn't find any indication that you actually did so :-)
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clone2727
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Post by clone2727 »

fingolfin wrote:Well, to quote:
LordHoto wrote:entering any numbers doesn't help? hmm.. that would be strange :)
Did you try that? The copy protection is shown for me, too, but I can enter any numbers. If you did try it and it didn't help: Sorry, but I couldn't find any indication that you actually did so :-)
I can enter numbers, but after the third time ScummVM quits.
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clone2727
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Post by clone2727 »

I've reported it to the bug tracker as #1522829.
Kirben
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Post by Kirben »

According to the details at LucasArts Museum web site, a manual was included with both packs. Maybe the copy protection codes are in the missing manual?
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clone2727
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Post by clone2727 »

Mine didn't come with a manual. The one on the site is the 3.5 floppy version anyway.

I wonder why the CD version has the protect. Maybe they just put it on CD from the floppy version and dodn't remove.
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Post by Kirben »

clone2727 wrote:Mine didn't come with a manual. The one on the site is the 3.5 floppy version anyway.
The two game packs on CD for the Macintosh are on that page, look in the Compilations section for the United States.
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clone2727
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Post by clone2727 »

Kirben wrote:
clone2727 wrote:Mine didn't come with a manual. The one on the site is the 3.5 floppy version anyway.
The two game packs on CD for the Macintosh are on that page, look in the Compilations section for the United States.
Sorry, I missed that. Although mine doesn't have the manual, shouldn't ScummVM skip the protection anyway?
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Post by Kirben »

clone2727 wrote:Sorry, I missed that. Although mine doesn't have the manual, shouldn't ScummVM skip the protection anyway?
Depends whether the copy protection was disabled in original version, in this case. Are you able to run the original version of game on Macintosh to check?
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Post by Kirben »

Nevermind, I found the answers in a thread at forums of LucasArts Museum web site:
A bit of history. First, these two Mac CD game packs were never made available directly from LucasArts. They were only available in CD-ROM bundles that came with those multimedia upgrade kits that were all the rage over ten years ago. Since they were part of a bundle they did not have a box just the CD, a CD sleeve, the manual and any copy protection goodies.

All the games in these packs are the mac floppy versions cut to CD. None of them have enhanced music or talkie versions. The first game pack has all the copy protection active (and lucky me the one I bought came with no manual or copy protection wheels or tables). The second game pack has all the copy protection disabled. The LucasArts Mac CD Game Pack includes: Indiana Jones and the Last Crusade, Loom, The Secret of Monkey Island and Pipe Dream. The LucasArts Mac CD Game Pack II includes: The Secret of Monkey Island, Monkey Island 2: LeChuck's Revenge and Indiana Jones and the Fate of Atlantis
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clone2727
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Post by clone2727 »

Any ideas on what I should do?
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clone2727
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Post by clone2727 »

Thanks Kirben! It works great in the new snapshot.
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clone2727
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Post by clone2727 »

Although MI 1 is working (in the snapshot), now Indy 3 and Loom show the copy protect. After entering 3 times on their protect, they enter demo/demonstration mode.

Any ideas what changed?
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Post by Raziel »

clone2727 wrote:Although MI 1 is working (in the snapshot), now Indy 3 and Loom show the copy protect. After entering 3 times on their protect, they enter demo/demonstration mode.

Any ideas what changed?
Have you tried the two games before (the snapshot which MI1's now working)?

You may have catched the first MAC-Pack release were all of the games
copy protection are enabled...
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eriktorbjorn
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Post by eriktorbjorn »

clone2727 wrote:Although MI 1 is working (in the snapshot), now Indy 3 and Loom show the copy protect. After entering 3 times on their protect, they enter demo/demonstration mode.

Any ideas what changed?
I know Kirben changed something about the EGA (16-colour) versions of Indy 3 and MI 1 because there "are no known releases of indy3ega/monkeyega that require this bypass", but that shouldn't affect Loom. Which version of Loom is that anyway? I have the PC versions (both the 16-colour and 256-colour versions) and neither ask me for any copy protection information.

I don't have the EGA versions of Indy 3 or MI 1 myself, so I don't know anything about them.
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