Updated WebOS port with new features. Now Touchpad-friendly!

Subforum for discussion and help with ScummVM's WebOS port

Moderator: ScummVM Team

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codepoet80
Posts: 3
Joined: Mon Sep 03, 2018 12:59 pm

Nice Work -- Even Years Later

Post by codepoet80 »

I created an account, 6 years after the next most recent post, just to hop on and say that not only does this still work, it works great. Dusted off the old TouchPad for a long trip, and played all the way through Broken Sword 2 before the end of my return trip.

You can buy classic, legit, licensed SCUMM games from gog.com. Inside their install folder (or app package, on a Mac) is a ScummVM folder that contains the un-altered game bits. Copy that to the TouchPad and enjoy a great experience on-the-go.

Really well done. You brought some great games back to life, on a great old tablet.
codepoet80
Posts: 3
Joined: Mon Sep 03, 2018 12:59 pm

Re: ScummVM 2.0 Built for webOS

Post by codepoet80 »

Going beyond just being a fan, I've now built ScummVM 2.0 for webOS and tested it on my TouchPad. Everything works great!

I have the .ipk (webOS binary) on my OneDrive. Can anyone help me get this posted as an official download?
https://1drv.ms/u/s!Av5IQUxnr8DUjOZmCW4DKJKw9t4JeA
digitall
ScummVM Developer
Posts: 1177
Joined: Thu Aug 02, 2012 1:40 pm

Re: Updated WebOS port with new features. Now Touchpad-friendly!

Post by digitall »

codepoet80: Maybe pop into our IRC channel or drop a message to the scummvm-devel mailing list asking about that since not all developers check the forums. WebOS porter has not provided a build since v1.7.0 so there is an opening for a new WebOS port maintainer :)
digitall
ScummVM Developer
Posts: 1177
Joined: Thu Aug 02, 2012 1:40 pm

Re: Updated WebOS port with new features. Now Touchpad-friendly!

Post by digitall »

Though it should be noted that we do have automatically generated builds of the latest development code from git from our buildbot here:
https://buildbot.scummvm.org/builds.html
https://buildbot.scummvm.org/snapshots/ ... est.tar.xz

Though always good to have a maintainer checking that those have not bitrotted in some way ... though that usually happens by SDK or target device OS update.
codepoet80
Posts: 3
Joined: Mon Sep 03, 2018 12:59 pm

Re: Updated WebOS port with new features. Now Touchpad-friendly!

Post by codepoet80 »

Yes, bit rot seems to have caught up with the webOS port. Not surprising, cause getting the SDK/PDK running these days is a real chore.
I have an environment now, and I'm working on a gesture tweak to allow the Global Menu (important in Myst) to be invoked (currently not possible in the webOS port).
I'll try IRC for getting connected!
digitall
ScummVM Developer
Posts: 1177
Joined: Thu Aug 02, 2012 1:40 pm

Re: Updated WebOS port with new features. Now Touchpad-friendly!

Post by digitall »

Yes, IRC or a quick message to scummvm-devel list is optimal, but apart from that any code changes / fixes can be submitted as a Github Pull Request and will get reviewed and merged.

It would also be good to be the relevant Wiki pages updated for others wanting to compile and some help / notes on fixing up the Buildbot toolchain if it is outdated / producing broken builds:
https://wiki.scummvm.org/index.php?titl ... mmVM/WebOS
https://wiki.scummvm.org/index.php?title=WebOS
digitall
ScummVM Developer
Posts: 1177
Joined: Thu Aug 02, 2012 1:40 pm

Re: Updated WebOS port with new features. Now Touchpad-friendly!

Post by digitall »

See also the notes here which include the expected formatting of commit messages for inclusion:
https://wiki.scummvm.org/index.php/Developer_Central
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