Scarlatti wrote:clone2727: Filippos fixed two of the Space Quest 1 VGA bugs.
I fixed it about 13 minutes before you posted that
Kurufinwe wrote:I haven't called anyone a liar. In the wiki, the line corresponding to my report says that the game is completable, even though it's not. It's just a slight mistake made when updating the wiki, which I'm reporting so that the list can be accurate, nothing more. I'm certainly not accusing anyone of anything!
Yeah, there was a mix up between the EGA report with the VGA report. I fixed it now.
I can't seem to add the Windows version of KQ5. Is it supported? It has alternate music tracks with some rewritten musical themes. They're also converted to General MIDI.
MusicallyInspired wrote:I can't seem to add the Windows version of KQ5. Is it supported? It has alternate music tracks with some rewritten musical themes. They're also converted to General MIDI.
Nothing. It won't even detect the Windows version when I got to add it. I copied all the files from the CD and it still didn't detect it. It just adds the DOS version.
ponytear wrote:Game not completable because the game keeps telling me I don't have the knife when I try to cut the grass.
Just to make sure, I tried to play in DOSBox and I could get the grass without any problem. I also tried LSL3 English (1.003 Oct 27 1989) and I could get the grass too (I haven't played further though).
Did you file a bug report?
I just did. Thanks for the reminding, I am new here.
MusicallyInspired wrote:Nothing. It won't even detect the Windows version when I got to add it. I copied all the files from the CD and it still didn't detect it. It just adds the DOS version.
File a bug report and give a full file listing then.
Game: KQ5 Windows Version...not detected by ScummVM Game Version: CD VGA English ScummVM Version: 1.2.0svn51831 Operating System: WinXP SP3 32-bit
Problems: ScummVM detects DOS version but not Windows version, which has alternate music tracks. Bug ID 3041239 with file listing screenshot and MD5 checksum.
Game: King's Quest I: Quest for the Crown, SCI Remake Game Version: EGA/DOS/English ScummVM Version: 1.2.0svn51831 Operating System: WinXP SP3 32-bit
Problems: None. Perfectly completable. Just some minor music issues where some instruments would cut out. Though I was missing 3 points...wonder what they were.
MusicallyInspired wrote:Game: King's Quest I: Quest for the Crown, SCI Remake Game Version: EGA/DOS/English ScummVM Version: 1.2.0svn51831 Operating System: WinXP SP3 32-bit
Problems: None. Perfectly completable. Just some minor music issues where some instruments would cut out. Though I was missing 3 points...wonder what they were.
Quite easy to miss stuff in that game
Also you get less points for choosing violent ways to get the treasures like killing the giant and dragon then you would by waiting for the giant to fall asleep and using the bucket on the dragon. Also, you get points for eating the carror and picking a new one aswell.
Besides the carrot thing not working, I discovered I missed a point for looking in the bowl and reading the word "FILL" before actually filling it. And the other 2 were for eating a piece of the gingerbread house.
Last edited by MusicallyInspired on Sun Aug 08, 2010 3:02 am, edited 3 times in total.