The End of the Beginning - Release Testing
Moderator: ScummVM Team
- icanntspell
- Posts: 95
- Joined: Mon May 18, 2009 12:14 pm
- Location: The Netherlands
- Contact:
ZAk-V1-DOS/English
Game completed without real problems.
I kept on eye out for open bugs ;
Bug #2854034 and #2854037 were present in this version.
Bug #1013617, #1329542, #1527625, #2857407 were not.
One weird nothing I noticed when creating the breadcrumbs ; When you turn on the disposal, then use monkey wrench on pipe, the sound of the disposal is gone but it is still running.
Windows XP SP3
ScummVM 1.0.0rc143718 (Aug 25 2009 12:34:25)
Features compiled in: Vorbis FLAC MP3 zLib FluidSynth
I kept on eye out for open bugs ;
Bug #2854034 and #2854037 were present in this version.
Bug #1013617, #1329542, #1527625, #2857407 were not.
One weird nothing I noticed when creating the breadcrumbs ; When you turn on the disposal, then use monkey wrench on pipe, the sound of the disposal is gone but it is still running.
Windows XP SP3
ScummVM 1.0.0rc143718 (Aug 25 2009 12:34:25)
Features compiled in: Vorbis FLAC MP3 zLib FluidSynth
Last edited by icanntspell on Mon Sep 14, 2009 2:36 pm, edited 1 time in total.
- icanntspell
- Posts: 95
- Joined: Mon May 18, 2009 12:14 pm
- Location: The Netherlands
- Contact:
Re: ZAK-FM tested
That should be bug #2857407... my bad.icanntspell wrote:Completed without problems :
Zak McKracken and the Alien Mindbenders (FM-TOWNS)
...
New bug #2857404 was found
...
- azazel_1125
- Posts: 17
- Joined: Sun Aug 30, 2009 9:38 pm
- icanntspell
- Posts: 95
- Joined: Mon May 18, 2009 12:14 pm
- Location: The Netherlands
- Contact:
- ezekiel000
- Posts: 443
- Joined: Mon Aug 25, 2008 5:17 pm
- Location: Surrey, England
71/112 Games fully tested.
22/112 Games still to be tested a second time.
16/112 Games still untested.
3/112 Games are broken.
I was bored...
http://wiki.scummvm.org/index.php/Release_Testing/1.0.0
22/112 Games still to be tested a second time.
16/112 Games still untested.
3/112 Games are broken.
I was bored...
http://wiki.scummvm.org/index.php/Release_Testing/1.0.0
Last edited by ezekiel000 on Tue Sep 22, 2009 7:09 am, edited 8 times in total.
- icanntspell
- Posts: 95
- Joined: Mon May 18, 2009 12:14 pm
- Location: The Netherlands
- Contact:
The black cauldron
Completed the game, no problems, save & restore worked fine.
Played on win XP with SP3 and ScummVM 1.0.0rc143718
Game was English/DOS 2.00
One thing: saving only worked through the original game interface, not the scummvm interface. This isn't mentioned on the game page on the wiki nor on the agi todo page.
Loading on the other hand worked with both interfaces.
Cheers,
René
Played on win XP with SP3 and ScummVM 1.0.0rc143718
Game was English/DOS 2.00
One thing: saving only worked through the original game interface, not the scummvm interface. This isn't mentioned on the game page on the wiki nor on the agi todo page.
Loading on the other hand worked with both interfaces.
Cheers,
René
Leather Goddesses of Phobos 2 (DOS German)
Played all Paths (Zeke, Lydia, Barth) no problems encountered.
Linux – sidux 2.6.31-0.slh.3-sidux-686
ScummVM 1.1.0svn44039
submit screenshots on patch tracker (ID: 2862184).
Linux – sidux 2.6.31-0.slh.3-sidux-686
ScummVM 1.1.0svn44039
submit screenshots on patch tracker (ID: 2862184).
Re: The black cauldron
Sounds like a bug to me. Please file a bug report. Judging from the code to see when saving/loading is enabled from the GMM, the only difference between the two is the check for "_game.inputEnabled" but I'm not familiar with that part of AGI.Truus999 wrote:One thing: saving only worked through the original game interface, not the scummvm interface. This isn't mentioned on the game page on the wiki nor on the agi todo page.
Re: The black cauldron
Bug 2862508 filed.clone2727 wrote:Sounds like a bug to me. Please file a bug report. Judging from the code to see when saving/loading is enabled from the GMM, the only difference between the two is the check for "_game.inputEnabled" but I'm not familiar with that part of AGI.Truus999 wrote:One thing: saving only worked through the original game interface, not the scummvm interface. This isn't mentioned on the game page on the wiki nor on the agi todo page.
Cheers,
René
- icanntspell
- Posts: 95
- Joined: Mon May 18, 2009 12:14 pm
- Location: The Netherlands
- Contact:
Simon the Sorcerer's Puzzle Pack
I played all 16 puzzles from Jumble without problem. There's no high-score saving/typing but that's a known issue.
Also toyed around with D.I.M.P. for a few minutes but couldn't find any goal or ending in this game. It plays fine I guess.
Windows XP SP3
ScummVM 1.0.0rc143718 (Aug 25 2009 12:34:25)
Features compiled in: Vorbis FLAC MP3 zLib FluidSynth
Also toyed around with D.I.M.P. for a few minutes but couldn't find any goal or ending in this game. It plays fine I guess.
Windows XP SP3
ScummVM 1.0.0rc143718 (Aug 25 2009 12:34:25)
Features compiled in: Vorbis FLAC MP3 zLib FluidSynth
Elvira Mistress of the dark
Completed the game, no problems, save & restore worked fine.
Played on win XP with SP3 and ScummVM 1.0.0rc143718
Game was English/DOS floppy
Cheers,
René
Played on win XP with SP3 and ScummVM 1.0.0rc143718
Game was English/DOS floppy
Cheers,
René
Re: Simon the Sorcerer's Puzzle Pack
The demon should eventually die in D.I.M.P., if you give it enough attention. Going to heaven or hell after death, with hell been the goal of the game.icanntspell wrote:Also toyed around with D.I.M.P. for a few minutes but couldn't find any goal or ending in this game. It plays fine I guess.
- azazel_1125
- Posts: 17
- Joined: Sun Aug 30, 2009 9:38 pm