SCI Pre-Release Testing

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MusicallyInspired
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Post by MusicallyInspired »

clone2727 wrote:
MusicallyInspired wrote:My problems with King's Quest I have been fixed. Game is completable with full points.
What revision?
It works with svn51950.
OmerMor
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Post by OmerMor »

OmerMor wrote:Game: Slater and Charlie Go Camping
Game version: DOS/English
ScummVM Version: 1.2.0svn51783
Operating System: Windows7 32-bit

Problems: None. Completable. The game is given id "slater-demo-win" for some unknown reason (I used the full game, not the demo).
Why wasn't this entry entered to the wiki?
DeiF
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Post by DeiF »

clone2727 wrote:
DeiF wrote:Game not completable. There are some places where the sprites are stuck:
  1. Larry doesn't move until you adjust the speed to max, in the settings menu. This happens everywhere.
  2. Enter Lefty's Bar, cross the opened door at the end. If you try to open the door near the drunken guy, Larry gets stuck.
  3. In the disco, sit near Fawn. Use the eye. Use the hand to ask her dance with you. Larry and Fawn get stuck in their initial positions while the music sounds.
Did you file a bug report?
I didn't originally, but your post motivated me to do so.
Just filed bugs 3043270, 3043271 and 3043273, and edited my original post once again.
frogger
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Re: SCI Pre-Release Testing

Post by frogger »

Game: Laura Bow 2: The Dagger of Amon Ra
Game Version: CD/DOS/English
ScummVM Version: 1.2.0svn51979
Operating System: Windows 7 64 bit
Problems: Completable, but some glitches:

when looking at corpses, the music is supposed to change to a special "corpse theme", instead, the normal music is played alongside the "corpse theme" (i. e. mixed)

when looking at a corpse (black background) you can "zoom" onto objects. When closing such a zoomed view, parts of the area do not get redrawn and still remain.

The last act (act VI) consists of a sequence of questions that try to solve the crimes. The answer dialog is not drawn correctly (especially the item "Dectective O'Riley").

Opening the painting to reveal a safe in Carrington's office is only possible with excessive mouse clicking (i. e. painting closes immediately instead of staying open)

Here are some screenshots showing the glitches: http://www.megaupload.com/?d=KJW36K93
KuroShiro
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Re: SCI Pre-Release Testing

Post by KuroShiro »

frogger wrote:Game: Laura Bow 2: The Dagger of Amon Ra
Game Version: CD/DOS/English
ScummVM Version: 1.2.0svn51979
Operating System: Windows 7 64 bit
Problems: Completable, but some glitches:

when looking at corpses, the music is supposed to change to a special "corpse theme", instead, the normal music is played alongside the "corpse theme" (i. e. mixed)

when looking at a corpse (black background) you can "zoom" onto objects. When closing such a zoomed view, parts of the area do not get redrawn and still remain.

The last act (act VI) consists of a sequence of questions that try to solve the crimes. The answer dialog is not drawn correctly (especially the item "Dectective O'Riley").

Opening the painting to reveal a safe in Carrington's office is only possible with excessive mouse clicking (i. e. painting closes immediately instead of staying open)

Here are some screenshots showing the glitches: http://www.megaupload.com/?d=KJW36K93
Seems like you should file some bug reports.
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clone2727
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Post by clone2727 »

OmerMor wrote:Why wasn't this entry entered to the wiki?
Because I was waiting on that bug report. Don't worry, I haven't forgotten you :)
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Scarlatti
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Post by Scarlatti »

Game: Laura Bow 1: The Colonel's Bequest
Game Versions:Floppy/DOS/English/version 1.000.046
ScummVM Version: 1.2.0svn51979
Operating System: Win32 (XP SP2)

Completable. Bug 3042981.
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m_kiewitz
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Re: SCI Pre-Release Testing

Post by m_kiewitz »

frogger wrote:Opening the painting to reveal a safe in Carrington's office is only possible with excessive mouse clicking (i. e. painting closes immediately instead of staying open)
I guess that's actually a game bug. Will patch it though.

EDIT: it's patched now since r52038
KuroShiro
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Post by KuroShiro »

Game: Mixed Up Mother Goose
Game Version: Dos/English (v2.000)
ScummVM Version: 1.2.0SVN 52043
OS: Windows 7 x64

Problems: Not completable due to bug 3043955. Also encountered bug 3038228, so the game is barely playable.
neosmagus
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Post by neosmagus »

Game: Space Quest 3 (v1.018 - 1997 Space Quest Collection)
ScummVM: ScummVM 1.2.0svn52039 (Aug 12 2010 23:52:59)
OS: Windows XP

Completable, no problems noticed :)
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clone2727
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Post by clone2727 »

KuroShiro wrote:Game: Mixed Up Mother Goose
Game Version: Dos/English (v2.000)
ScummVM Version: 1.2.0SVN 52043
OS: Windows 7 x64

Problems: Not completable due to bug 3043955. Also encountered bug 3038228, so the game is barely playable.
CD or floppy?
KuroShiro
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Post by KuroShiro »

clone2727 wrote:
KuroShiro wrote:Game: Mixed Up Mother Goose
Game Version: Dos/English (v2.000)
ScummVM Version: 1.2.0SVN 52043
OS: Windows 7 x64

Problems: Not completable due to bug 3043955. Also encountered bug 3038228, so the game is barely playable.
CD or floppy?
Floppy, hence I did not have "CD" in the version. :wink:
Last edited by KuroShiro on Thu Aug 12, 2010 10:12 pm, edited 1 time in total.
KuroShiro
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Post by KuroShiro »

Game: Mixed Up Fairy Tales
Game Version: EGA/Dos/English
ScummVM Version: 1.2.0SVN 52043
OS: Windows 7 x64

Problems: None. The game is completable.
KuroShiro
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Post by KuroShiro »

Game: Space Quest IV: Roger Wilco and the Time Rippers
Game Version: Floppy/Dos/English
ScummVM Version: 1.2.0SVN 52047
OS: Windows 7 x64

Problems: It is technically completable, but only if you already know the information in the in-game hint book, due to bug 3044044. Also a couple other bugs:
3044046
3044050
3044061
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clone2727
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Post by clone2727 »

KuroShiro wrote:Floppy, hence I did not have "CD" in the version. :wink:
I assume nothing! :P
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